Gateway Qualifications
Level 2
QN: 603/4824/0
Curriculum Active
Gateway Qualifications Level 2 Award in Digital and Creative Industries
Official qualification regulated by Ofqual, awarded by Gateway Qualifications. Classified as a Vocationally-Related Qualification. Total guided learning hours: 840 hours.
Qualification Level
Level 2
Awarding Body
Gateway Qualifications
Syllabus Units
22 Units
Guided Hours
840 hrs
Instant access to interactive lessons, quizzes, and spaced revision.
Course Syllabus & Study Modules
Complete breakdown of verified curriculum topics and learning objectives.
1
2D Digital Imaging
Verified
Key Learning Objectives:
- Know about 2D digital image making techniques.
- Be able to experiment with 2D digital image making techniques in response to a design brief.
- Create a series of 2D digital images in response to a design brief.
- Review the purpose of the 2D digital image work and how this can be improved in response to the brief.
2
3D Modelling
Verified
Key Learning Objectives:
- Know about the use of 3D modelling in creative media products.2.
- Be able to explore 3D modelling materials, techniques and processes in response to a design brief.3.
- Create a 3D model in response to a design brief.4 Review the 3D model.
3
Animation
Verified
Key Learning Objectives:
- Know about the types and uses of animation.2. Design a short animated production to meet a design brief.3.
- Be able to prepare elements for a short animated production to meet a design brief.4.
- Be able to produce a short-animated production to meet a design brief.
4
Art and Design: Exploring Mixed Media
Verified
Key Learning Objectives:
- Know about mixed media approaches in art and design.2.
- Be able to explore with mixed media in one art and design discipline in response to a design brief.
- Be able to create mixed media art
- work in response to a design brief.
- Be able to review the use of mixed media in own art and design work and how this can be improved in response to the brief
5
Computer Games Design and Development
Verified
Key Learning Objectives:
- Understand different types of computer games.2.
- Be able to design a computer game to meet a given brief.3.
- Be able to create a computer game.
6
Computer Programming
Verified
Key Learning Objectives:
- Understand the key principles of computer programming.2.
- Be able to design a computer program to meet a given design brief.3.
- Be able to create a computer program to meet a given design brief.
7
Data Management and Analytics
Verified
Key Learning Objectives:
- Understand data management.2.
- Be able to carry out data analytics for a given purpose.
8
Database development
Verified
Key Learning Objectives:
- Understand the structure and principles of databases.2. Be able be able to design and develop a simple relational database system to meet a given brief.3.
- Be able to test a relational database.
9
Digital and Creative Industries Project
Verified
Key Learning Objectives:
- Be able to identify
- select and plan for a digital and creative industries project.2.
- Be able to carry out research for a project in the digital and creative industries.3.
- Be able to undertake activities to complete a project in the digital and creative industries.4.
- Be able to present project outcomes, including the completed creative media product.5.
- Be able to evaluate the creative media product and own performance.
10
Digital Marketing for the Digital and Creative and Industries
Verified
Key Learning Objectives:
- Know about digital marketing approaches used in the digital and creative industries.
- Understand digital marketing campaigns.
- Be able to create a proposal for a digital marketing campaign to promote a given company, product or service to an audience.
11
Digital Media Narratives
Verified
Key Learning Objectives:
- Know about the use of narratives within the digital and creative industries.2.
- Be able to plan a narrative for a digital media product.3.
- Be able to create a narrative for a media product in response to a design brief.4.
- Be able to review a narrative against the design brief.
12
Digital Photography
Verified
Key Learning Objectives:
- Understand how to set up a digital camera to produce professional digital photographs.2.
- Be able to use features of a digital camera to produce professional digital photographs to meet a design brief.3.
- Be able to produce digital photographs to meet a design brief.
13
Effective Communication for the Workplace
Verified
Key Learning Objectives:
- Understand the importance of effective communication.
- Know how different types of communication are appropriate for different situations.
- Use appropriate forms of written communication.
- Use appropriate forms of oral communication.
14
Graphic Design
Verified
Key Learning Objectives:
- Know about visual language components used in graphic design.2.
- Be able to experiment with graphic design visual language components in response to a design brief.3.
- Be able to create graphic design work using visual language in response to a design brief.4.
- Be able to review the use of visual language components in graphic design work.
15
Improving own Employability Skills
Verified
Key Learning Objectives:
- Understand the responsibilities and working patterns associated with a specific role in a work environment.
- Be able to work with due regard for health and safety in the work environment.
- Be able to meet the professional standards expected in a chosen work environment.
- Be able to review own learning gained in a work environment.
16
Mobile App Development
Verified
Key Learning Objectives:
- Be able to produce a design specification for a mobile app to appeal to a specific audience.2.
- Develop a mobile app to meet a design specification.3. Test the mobile app against the design specification.
17
Numeracy Skills for the Workplace
Verified
Key Learning Objectives:
- Be able to recognise when to use numeracy skills in the digital or creative industries.
- Be able to select appropriate mathematical approach to solving problems in the digital or creative industries.
- Be able to apply appropriate numeracy skills in digital or creative industries related context.
- Be able to interpret and communicate results in situations where they have applied numeracy skills in a digital or creative industries related context.
18
Planning and Pitching an Idea in the Digital or Creative Industries
Verified
Key Learning Objectives:
- Be able to plan a pitch to a client in the digital or creative industries for a project to meet a given brief.2. Pitch an idea to a client for a digital or creative industries project.
19
Preparing to Work in the Digital and Creative Industries
Verified
Key Learning Objectives:
- Understand employment opportunities in the digital and creative industries.2.
- Be able to assess self against roles within the digital or creative industries.3.
- Be able to plan own development to support progression into the digital or creative industries.
20
Sound Production
Verified
Key Learning Objectives:
- Know how sound is used in creative media disciplines.
- Be able to experiment with hardware and software, sound techniques and processes for a specific creative media product.3.
- Be able to create a sound sequence to be used in a creative media product.4.
- Be able to review a sound sequence developed for use in a media product.
21
Understanding the Games Industry
Verified
Key Learning Objectives:
- Know the structure of the computer game industry.2.
- Know about market trends within the computer games industry.
22
Website Design and Development
Verified
Key Learning Objectives:
- Understand website design fundamentals.
- Be able to produce a design proposal for a website to meet client brief.3.
- Be able to create a website to meet an agreed design proposal for a website.
- Be able to test the website against the client brief.
Regulatory & Verification Details
- Qualification Number (QN)
- 603/4824/0
- Regulated Status
- Available to learners
- Awarding Body
- Gateway Qualifications
- Qualification Type
- Vocationally-Related Qualification
- Operational Start
- Jul 2019