OCNLR
Level 1
QN: 603/4185/3
Curriculum Active
OCNLR Level 1 Extended Award in Skills for Professions in Digital Industries and Technology
Official qualification regulated by Ofqual, awarded by OCNLR. Classified as a Vocationally-Related Qualification. Total guided learning hours: 1211 hours.
Qualification Level
Level 1
Awarding Body
OCNLR
Syllabus Units
44 Units
Guided Hours
1211 hrs
Instant access to interactive lessons, quizzes, and spaced revision.
Course Syllabus & Study Modules
Complete breakdown of verified curriculum topics and learning objectives.
1
Automation within Digital Design
Verified
Key Learning Objectives:
- Be able to identify tasks for automation using digital design program/s.*
- Be able to use coding or macro/s, to automate an action within a digital design program.*
2
Automation within Spreadsheets
Verified
Key Learning Objectives:
- Be able to use formulae and functions to automate calculations in a spreadsheet program.2.
- Be able to use a simple macro to automate an action within a spreadsheet program.
3
Automation within Word Processing
Verified
Key Learning Objectives:
- Be able to use macros using keystrokes to automate word processing documents.2.
- Be able to write and edit code for an automated process within a word processing document.
4
Big Data Essentials
Verified
Key Learning Objectives:
- Understand the use of Big Data in business.2.
- Understand how meaningful information is derived from Big Data.3.
- Be able to plan a basic analysis of Big Data.
5
Collaborative Working Using Digital Technology
Verified
Key Learning Objectives:
- Be able to prepare collaborative technologies for use.2.
- Be able to use collaborative technology safely and securely.3.
- Be able to contribute to tasks using collaborative technologies.
6
Creating and Publishing Web Pages
Verified
Key Learning Objectives:
- Understand how to plan and create web pages.
- Be able to use website software tools to structure and format web pages.
- Be able to publish web pages.
7
Developing Animation
Verified
Key Learning Objectives:
- Know animation styles and techniques.
- Know how to develop and record ideas for an animated sequence.
- Be able to produce materials for an animated sequence.
- Understand how to review own work.
8
Developing Multimedia Products
Verified
Key Learning Objectives:
- Understand how to generate ideas for multimedia products.
- Understand how to plan a multimedia product.
- Be able to produce a multimedia product.
- Be able to present a multimedia product.
- Understand how to review own work.
9
Digital 3D Modelling for Creative Media Industries
Verified
Key Learning Objectives:
- Know about the production of 3D objects.
- Be able to produce primitive 3D objects.
- Understand how to plan a 3D object using primitives.
- Understand how to produce a 3D object.
- Be able to present a 3D object.
- Understand how to review a 3D object.
10
Digital Communications Technology
Verified
Key Learning Objectives:
- Use asynchronous (e.g. email, text message) and synchronous (e.g. online chat rooms, VoIP, video conferencing) digital tools for online communication.2. Set up the mobile device to meet needs.3. Transfer data to and from the mobile device.
11
Digital Content Creation – Audio and Video
Verified
Key Learning Objectives:
- Be able to design a digital publication.2.
- Be able to input audio and video material elements within a rich media publication design.3.
- Be able to format and produce a rich media digital publication.
12
Digital Content Creation – Text and Image
Verified
Key Learning Objectives:
- Be able to design a digital publication that includes text and images.2.
- Be able to input text and combine with other digital media within a publication design.3.
- Be able to edit, format and produce a digital publication.
13
Digital Data
Verified
Key Learning Objectives:
- Be able to enter, edit and maintain data in a record-based storage system.2.
- Be able to use help systems.3.
- Be able to retrieve and display data records.4.
- Use spreadsheet software to manipulate data.
14
Digital Graphics Editing
Verified
Key Learning Objectives:
- Know about the uses and principles of digital graphics.
- Understand how to plan the editing of digital graphics.
- Be able to produce a digital graphic.
- Be able to review a digital graphic.
15
Digital Image Manipulation
Verified
Key Learning Objectives:
- Know how to produce manipulated images.
- Be able to produce manipulated images.
16
Digital Safety and Security
Verified
Key Learning Objectives:
- Be able to safeguard self and others when working online.2.
- Be able to take precautions to maintain data security.3.
- Be able to follow legal/organisational constraints, guidelines and procedures which apply when working online.
17
Environmental Issues
Verified
Key Learning Objectives:
- Know ways that people affect theenvironment.2.
- Understand the actions that peoplecan take to benefit theenvironment.3.
- Know different ways to reducetheir carbon footprint.
18
Ethical and Political Issues Relating to Land-Based Activities
Verified
Key Learning Objectives:
- Be able to identify an ethical/ political issue relating to horticulture, environmental conservation or animal care.2.
- Be able to research the issue identified.3.
- Be able to present arguments or aspects of the differing views researched.4.
- Be able to explain their own views in relation to the issue.
19
Exploring Careers in the Green Industries
Verified
Key Learning Objectives:
- Know about the green industries that offer career opportunities.2.
- Understand the range of employment opportunities available in green industries.
20
Game Engine Technologies for Creative Media Industries
Verified
Key Learning Objectives:
- Know about 3D game engines.
- Be able to plan the development of a 3D game level using a 3D game engine.
- Be able to use a Level editor to create a 3D game engine map.
- Be able to apply testing techniques to a 3D game engine map.
21
Global Warming and Climate Change
Verified
Key Learning Objectives:
- Understand what is meant by ‘global warming’ and ‘climate change’.2.
- Understand the causes of global warming and climate change.3.
- Understand the impact of global warming and climate change on the environment.4.
- Know about local, national and international action regarding climate change.
- Understand how to reduce personal impact on climate change.
22
Improving Personal Productivity
Verified
Key Learning Objectives:
- Be able to plan the use of digital software to improve productivity.2.
- Be able to use digital systems and software efficiently to complete planned tasks.3.
- Be able to review the selection and use of digital tools to make sure that work activities are successful.4.
- Be able to use digital tools to improve personal productivity and time management.
23
Introduction to Communications Technology Solutions
Verified
Key Learning Objectives:
- Understand key concepts in data transmission.2.
- Understand the main features of networks.3.
- Understand the features of the key networking models.4.
- Understand how telecommunications can be implemented.
24
Introduction to Cyber Security
Verified
Key Learning Objectives:
- Understand basic cyber security concepts.2.
- Understand types of cyber security threats and vulnerabilities.3.
- Understand how to minimise the impact of cyber security attacks.
25
Introduction to Data Analysis
Verified
Key Learning Objectives:
- Understand data used in a business environment.2.
- Be able to enter and manipulate information in a database.3.
- Be able to test a database system.
26
Introduction to Emerging Technologies and the Internet of Things (IoT)
Verified
Key Learning Objectives:
- Know the types of emerging technologies.2.
- Understand the concept of the Internet of Things (IoT).3.
- Be able to design an Internet of Things related process to bring about a tangible benefit.4.
- Be able to review and refine the IoT process plan.
27
Introduction to Interactive Media Products
Verified
Key Learning Objectives:
- Know about interactive media products.
- Know the uses of interactive media techniques and technology.
- Be able to use interactive media techniques and technology to create an interactive media product.
- Be able to review own work.
28
Introduction to Programming
Verified
Key Learning Objectives:
- Be able to use variables in computer programming.2.
- Be able to use sequencing in computer programming.3.
- Be able to use repetition/iteration in computer programming.4.
- Be able to use Boolean expressions in computer programming.5.
- Be able to use selection in computer programming.6.
- Be able to plan
- create and debug a simple computer program.
29
Introduction to Robotics
Verified
Key Learning Objectives:
- Understand the use of robotics in a range of industries.2.
- Be able to design a robotic solution to a defined problem.3.
- Be able to review a planned robotic solution to a defined problem.
30
Introduction to Software Development
Verified
Key Learning Objectives:
- Understand the roles within a software development team.2.
- Understand functional and non-functional requirements in the software development process.3.
- Be able to plan a software development project.
31
Introduction to Software Testing Principles
Verified
Key Learning Objectives:
- Understand the fundamental principles of software testing.2.
- Understand the role of software testing within the product development lifecycle.3.
- Understand software testing techniques.4.
- Be able to conduct basic software testing.
32
Introduction to Study Skills
Verified
Key Learning Objectives:
- Understand how to develop personal learning skills.
- Understand and use information.
- Be able to plan
- manage, and produce work.
33
Introduction to Sustainability
Verified
Key Learning Objectives:
- Know the basic concepts of sustainability.2.
- Know the importance of natural resources.3.
- Understand key challenges to sustainability in the world.
34
Introduction to User Interface (UI) and User Experience (UX) Design
Verified
Key Learning Objectives:
- Understand the characteristics of user interfaces (UI).2.
- Be able to design a UI.3.
- Understand the principles of user experience (UX) methodology.
35
Investigate an Environmental Issue
Verified
Key Learning Objectives:
- Understand sources relating to an environmental issue.2.
- Understand the causes of the issue.3.
- Know how the issue impacts on the environment.4.
- Understand ways the issue is being, or could be, addressed.
36
Planning a Mobile App
Verified
Key Learning Objectives:
- Know the categories of mobile apps.2.
- Be able to design a mobile app.3.
- Be able to review and improve a mobile app design.
37
Project in Sustainability
Verified
Key Learning Objectives:
- Be able to plan a project to promote sustainability in a chosen environment.
- Be able to undertake a sustainability project.
- Be able to present the results of a sustainability project.
- Be able to reflect on the sustainability project.
38
Search Engines and Online Research
Verified
Key Learning Objectives:
- Understand how Search Engines work.2.
- Be able to research relevant information safely, using Search Engines.
39
Set-Up and Maintain a Digital System
Verified
Key Learning Objectives:
- Understanding computer performance and features.2.
- Be able to set-up a personal computer, printer and peripheral devices safely.3.
- Be able to set-up software for use.4. Check that the IT system and communication device are working successfully.5.
- Understand the need for safety and security practices.
40
Supporting Sustainability in an Office Environment
Verified
Key Learning Objectives:
- Know how to support sustainability in an office environment.2.
- Be able to support sustainability in an office environment.
41
Sustainability Issues in Industry
Verified
Key Learning Objectives:
- Know about sustainability issues in a chosen sector or industry.2.
- Know how sustainability can be improved in a specific sector or industry.
42
Understanding Digital Data
Verified
Key Learning Objectives:
- Understand Digital Data.2.
- Understand their own digital footprint.3.
- Understand the risks of sharing digital data.4.
- Understand how to limit and control the digital data they share.
43
Using Mobile Apps within a Vocational Role
Verified
Key Learning Objectives:
- Be able to research, locate and trial mobile apps relevant to a particular vocational role.2.
- Be able to use mobile apps to extend capacity and/or productivity in a vocational role.
Regulatory & Verification Details
- Qualification Number (QN)
- 603/4185/3
- Regulated Status
- Available to learners
- Awarding Body
- OCNLR
- Qualification Type
- Vocationally-Related Qualification
- Operational Start
- Mar 2019