Pearson
Level 3
QN: 601/7473/0
Curriculum Active
Pearson BTEC Level 3 National Diploma in Digital Games Design and Development
Official qualification regulated by Ofqual, awarded by Pearson. Classified as a Vocationally-Related Qualification. Total guided learning hours: 840 hours.
Qualification Level
Level 3
Awarding Body
Pearson
Syllabus Units
12 Units
Guided Hours
840 hrs
Instant access to interactive lessons, quizzes, and spaced revision.
Course Syllabus & Study Modules
Complete breakdown of verified curriculum topics and learning objectives.
1
2D Animation
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of 2D Animation
- Apply practical skills, procedures and techniques in 2D Animation
- Evaluate performance, standards and best practices for 2D Animation
2
3D Digital Animation
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of 3D Digital Animation
- Apply practical skills, procedures and techniques in 3D Digital Animation
- Evaluate performance, standards and best practices for 3D Digital Animation
3
3D Environments
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of 3D Environments
- Apply practical skills, procedures and techniques in 3D Environments
- Evaluate performance, standards and best practices for 3D Environments
4
3D Modelling
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of 3D Modelling
- Apply practical skills, procedures and techniques in 3D Modelling
- Evaluate performance, standards and best practices for 3D Modelling
5
App Production
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of App Production
- Apply practical skills, procedures and techniques in App Production
- Evaluate performance, standards and best practices for App Production
6
Concept Art for Computer Games
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of Concept Art for Computer Games
- Apply practical skills, procedures and techniques in Concept Art for Computer Games
- Evaluate performance, standards and best practices for Concept Art for Computer Games
7
Digital Games Production
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of Digital Games Production
- Apply practical skills, procedures and techniques in Digital Games Production
- Evaluate performance, standards and best practices for Digital Games Production
8
Digital Media Skills
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of Digital Media Skills
- Apply practical skills, procedures and techniques in Digital Media Skills
- Evaluate performance, standards and best practices for Digital Media Skills
9
Game Engine Scripting
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of Game Engine Scripting
- Apply practical skills, procedures and techniques in Game Engine Scripting
- Evaluate performance, standards and best practices for Game Engine Scripting
10
Games Testing
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of Games Testing
- Apply practical skills, procedures and techniques in Games Testing
- Evaluate performance, standards and best practices for Games Testing
11
Media Enterprise
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of Media Enterprise
- Apply practical skills, procedures and techniques in Media Enterprise
- Evaluate performance, standards and best practices for Media Enterprise
12
Responding to a Commission
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of Responding to a Commission
- Apply practical skills, procedures and techniques in Responding to a Commission
- Evaluate performance, standards and best practices for Responding to a Commission
Regulatory & Verification Details
- Qualification Number (QN)
- 601/7473/0
- Regulated Status
- Available to learners
- Awarding Body
- Pearson
- Qualification Type
- Vocationally-Related Qualification
- Operational Start
- Sept 2016
- Operational End
- Jul 2030