Pearson
Level 3
QN: 603/0455/8
Curriculum Active
Pearson BTEC Level 3 National Diploma in Information Technology
Official qualification regulated by Ofqual, awarded by Pearson. Classified as a Vocationally-Related Qualification. Total guided learning hours: 1440 hours.
Qualification Level
Level 3
Awarding Body
Pearson
Syllabus Units
20 Units
Guided Hours
1440 hrs
Instant access to interactive lessons, quizzes, and spaced revision.
Course Syllabus & Study Modules
Complete breakdown of verified curriculum topics and learning objectives.
1
Big Data and Business Analytics
Verified
Key Learning Objectives:
- Investigate the role of big data and business analytics to improve performance, for benchmarking and/or to trigger innovation in organisations
- Explore the statistical software tools and techniques used to analyse data in organisations
- Carry out analysis of statistical data to meet the needs of an organisation
2
Business Process Modelling Tools
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of Business Process Modelling Tools
- Apply practical skills, procedures and techniques in Business Process Modelling Tools
- Evaluate performance, standards and best practices for Business Process Modelling Tools
3
Cloud Storage and Collaboration Tools
Verified
Key Learning Objectives:
- Explore the use of cloud technologies and tools in organisations
- Design and deploy a cloud-based collaboration service to meet a client’s needs
- Manage and review a cloud-based collaboration service to meet a client’s needs.
4
Computer Games Development
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of Computer Games Development
- Apply practical skills, procedures and techniques in Computer Games Development
- Evaluate performance, standards and best practices for Computer Games Development
5
Creating Systems to Manage Information
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of Creating Systems to Manage Information
- Apply practical skills, procedures and techniques in Creating Systems to Manage Information
- Evaluate performance, standards and best practices for Creating Systems to Manage Information
6
Customising and Integrating Applications
Verified
Key Learning Objectives:
- Investigate the customisation and integration of applications used by organisations to meet their needs
- Explore the technologies and techniques used to customise and integrate applications
- Develop customised and integrated applications to meet organisational needs.
7
Cyber Security and Incident Management
Verified
Key Learning Objectives:
- Demonstrate knowledge and understanding of technical language, security threats, system vulnerabilities and security protection methods, and implications resulting from successful threats
- Apply knowledge and understanding of security threats, system vulnerabilities and security protection methods and implications in order to risk assess systems and select appropriate tools to secure them
- Analyse forensic evidence data and information to identify security breaches and manage security incidents
- Evaluate protection methods and security documentation to make reasoned judgements and draw conclusions about their efficacy
- Be able to plan a secure a computer net
- work and manage security incidents with appropriate justification
8
Data Modelling
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of Data Modelling
- Apply practical skills, procedures and techniques in Data Modelling
- Evaluate performance, standards and best practices for Data Modelling
9
Digital 2D and 3D Graphics
Verified
Key Learning Objectives:
- Investigate the purpose and characteristics of digital graphics that are an important part of visual communications
- Design 2D and 3D digital graphics products to meet a client brief.3.
- Develop 2D and 3D digital graphics products to meet a client brief
10
Digital Animation and Effects
Verified
Key Learning Objectives:
- Investigate the purpose and characteristics of digital animations and effects that are an important part of communicating
- Design a digital animation and effects product to meet a client brief
- Develop a digital animation and effects product to meet a client brief
11
Enterprise in IT
Verified
Key Learning Objectives:
- Explore the nature of enterprise and entrepreneurship in an IT context
- Develop a marketing plan for an IT product or service based on market research
- Present a plan for a start-up IT enterprise using lean or traditional business principles.
12
Information Technology Systems
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of Information Technology Systems
- Apply practical skills, procedures and techniques in Information Technology Systems
- Evaluate performance, standards and best practices for Information Technology Systems
13
IT Project Management
Verified
Key Learning Objectives:
- Investigate the principles and methodologies of IT project management as used in industry
- Carry out a project initiation for an IT project
- Carry out the planning, execution, monitoring and controlling of an IT project, using an appropriate methodology
- Undertake the closure of a project by reflecting on the success of personal performance and the project outcome
14
IT Technical Support and Management
Verified
Key Learning Objectives:
- Examine the IT system support and management needs and characteristics of different organisations that are essential to their operation
- Carry out routine support and management activities on IT systems
- Develop a plan to support and manage a new IT system using industry standards and methods.
15
Mobile Apps Development
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of Mobile Apps Development
- Apply practical skills, procedures and techniques in Mobile Apps Development
- Evaluate performance, standards and best practices for Mobile Apps Development
16
Programming
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of Programming
- Apply practical skills, procedures and techniques in Programming
- Evaluate performance, standards and best practices for Programming
17
Software Testing
Verified
Key Learning Objectives:
- Understand the software development and testing methodologies commonly used during the development life cycle to quality assure software
- Carry out a range of testing methodologies on a software product to meet a client’s needs
- Review and present the results from software tests to meet a client’s needs and suggest improvements.
18
The Internet of Things
Verified
Key Learning Objectives:
- Examine systems and services that form part of the Internet of Things
- Develop a design for an Internet of Things system or device to solve a problem
- Carry out the prototyping of an integrated Internet of Things system or device to solve a problem
19
Using Social Media in Business
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of Using Social Media in Business
- Apply practical skills, procedures and techniques in Using Social Media in Business
- Evaluate performance, standards and best practices for Using Social Media in Business
20
Website Development
Verified
Key Learning Objectives:
- Understand key principles, terminology and concepts of Website Development
- Apply practical skills, procedures and techniques in Website Development
- Evaluate performance, standards and best practices for Website Development
Regulatory & Verification Details
- Qualification Number (QN)
- 603/0455/8
- Regulated Status
- Available to learners
- Awarding Body
- Pearson
- Qualification Type
- Vocationally-Related Qualification
- Operational Start
- Sept 2017
- Operational End
- Jul 2029