Pearson
Level 3
QN: 603/5425/2
Curriculum Active
Pearson BTEC Level 3 National Extended Certificate in Esports
Official qualification regulated by Ofqual, awarded by Pearson. Classified as a Vocationally-Related Qualification. Total guided learning hours: 360 hours.
Qualification Level
Level 3
Awarding Body
Pearson
Syllabus Units
4 Units
Guided Hours
360 hrs
Instant access to interactive lessons, quizzes, and spaced revision.
Course Syllabus & Study Modules
Complete breakdown of verified curriculum topics and learning objectives.
1
Enterprise and Entrepreneurship in the Esports Industry
Verified
Key Learning Objectives:
- Explore enterprise and entrepreneurship in the esports industry.2. Conduct market research for a start-up enterprise idea in the esports industry.3.
- Create a business plan for a start-up enterprise idea in the esports industry.4. Pitch and review a start-up enterprise idea in the esports industry.
2
Esports Skills, Strategies and Analysis
Verified
Key Learning Objectives:
- Understand strategies and training requirements associated with in-game skills.2.
- Explore best practices, skills, techniques and tactics of high performing teams.3.
- Explore different methods of analysis for selected genres of games.4.
- Carry out performance analysis in a game to recommend improvements for an individual or team.
3
Health, Wellbeing and Fitness for Esports Players
Verified
Key Learning Objectives:
- Examine the importance of physical, social and psychological wellbeing for esports players.2.
- Explore how physical, social and psychological wellbeing affect the performance of esports players.3.
- Investigate methods of health and wellbeing assessment for esports players.4.
- Undertake health and wellbeing screening and provide feedback to improve health status.
4
Introduction to Esports
Verified
Key Learning Objectives:
- Understand the organisation of esports and traditional sports industries in the UK and globally.2.
- Examine genres of esports games titles played by professional and grassroots esports teams and tournaments.3.
- Explore career pathways and associated routes in esports.
Regulatory & Verification Details
- Qualification Number (QN)
- 603/5425/2
- Regulated Status
- Available to learners
- Awarding Body
- Pearson
- Qualification Type
- Vocationally-Related Qualification
- Operational Start
- Sept 2020
- Operational End
- Jul 2030