RSL
    Level 3
    QN: 603/4301/1
    Curriculum Active

    RSL Level 3 Award in Creative Digital Media

    Official qualification regulated by Ofqual, awarded by RSL. Classified as a Other Vocational Qualification. Total guided learning hours: 1170 hours.

    Qualification Level
    Level 3
    Awarding Body
    RSL
    Syllabus Units
    20 Units
    Guided Hours
    1170 hrs
    Instant access to interactive lessons, quizzes, and spaced revision.

    Course Syllabus & Study Modules

    Complete breakdown of verified curriculum topics and learning objectives.

    1

    Animation Techniques for Film

    Verified
    Key Learning Objectives:
    • Use appropriate processes, conventions and tools to produce an animated visual sequence.
    2

    Creating 3D Digital Games

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of 3D games types, platforms, design, technologies and audiences to create a 3D digital game
    3

    Creating and Publishing Digital Content

    Verified
    Key Learning Objectives:
    • Use a range of current content creation tools to create and publish digital content to fulfil a specific purpose.
    4

    Creating Concept Art for Digital Media Applications

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of the production and presentation of concept art, and its uses across digital media products and destinations, to create concept art for a specified digital media product.
    5

    Development of Film Making

    Verified
    Key Learning Objectives:
    • Analyse the development of film making within a defined timeframe.
    6

    Editing Sound for Film

    Verified
    Key Learning Objectives:
    • Use appropriate processes and conventions to edit sound for film.
    7

    Film Editing

    Verified
    Key Learning Objectives:
    • Use appropriate processes, conventions and tools to produce an edited visual sequence in a recognised format and genre.
    8

    Film Studies

    Verified
    Key Learning Objectives:
    • Analyse the work of key exponents of a chosen film genre or style.
    9

    Final Project

    Verified
    Key Learning Objectives:
    • Plan for and execute the full production of a film project in response to a brief.
    10

    Lighting Techniques for Cameras

    Verified
    Key Learning Objectives:
    • Use appropriate processes and conventions to light a single scene, single or multi camera shoot in a recognised genre and format.
    11

    Making Narrative Imagery

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of the production and presentation of narrative imagery to present a visual narrative appropriate to a defined digital media destination.
    12

    Multi Camera Techniques

    Verified
    Key Learning Objectives:
    • Utilise appropriate processes and conventions to oversee a multi camera shoot in a recognised genre and format.
    13

    Pre-Production in Creative Digital Media

    Verified
    Key Learning Objectives:
    • Undertake effective pre-production on a digital media project.
    14

    Producing a Digital Media Product or Service

    Verified
    Key Learning Objectives:
    • Plan for and undertake the production of a digital media product or service in response to a brief
    15

    Short Film Production (Factual)

    Verified
    Key Learning Objectives:
    • Plan and undertake the production of a short film in a specified factual genre in response to a brief.
    16

    Short Film Production (Fiction)

    Verified
    Key Learning Objectives:
    • Plan and undertake the production of a short film in a specified fiction genre in response to a brief.
    17

    Single Camera Techniques

    Verified
    Key Learning Objectives:
    • Utilise appropriate processes and conventions to set up and run a single camera shoot in a recognised genre and format.
    18

    Sound Effects

    Verified
    Key Learning Objectives:
    • Use appropriate processes, conventions and tools to create sound effects to accompany a visual sequence.
    19

    Understanding Digital Game Platforms

    Verified
    Key Learning Objectives:
    • Understand the influence of game platforms on digital game design and realisation
    20

    Using a Game Engine

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of game engines and their uses, to build functional game mechanics.

    Regulatory & Verification Details

    Qualification Number (QN)
    603/4301/1
    Regulated Status
    Available to learners
    Awarding Body
    RSL
    Qualification Type
    Other Vocational Qualification
    Operational Start
    Mar 2019