RSL
Level 3
QN: 603/4299/7
Curriculum Active
RSL Level 3 Certificate in Creative Digital Media
Official qualification regulated by Ofqual, awarded by RSL. Classified as a Other Vocational Qualification. Total guided learning hours: 3680 hours.
Qualification Level
Level 3
Awarding Body
RSL
Syllabus Units
65 Units
Guided Hours
3680 hrs
Instant access to interactive lessons, quizzes, and spaced revision.
Course Syllabus & Study Modules
Complete breakdown of verified curriculum topics and learning objectives.
1
Animation Techniques for Film
Verified
Key Learning Objectives:
- Use appropriate processes, conventions and tools to produce an animated visual sequence.
2
Character Rigging
Verified
Key Learning Objectives:
- Apply knowledge and understanding of rigging to rig a static character for animation within a specified digital media destination.
3
Character Rigging (Skill Unit)
Verified
Key Learning Objectives:
- Apply knowledge and understanding of rigging to rig a static character for animation within a specified digital media destination.
4
Creating 3D Digital Animation
Verified
Key Learning Objectives:
- Apply knowledge and understanding of the design and production of 3D digital animation and its potential uses across a range of digital media products and destinations to create a digital animation for a specified digital media product.
5
Creating 3D Digital Animation (Skill Unit)
Verified
Key Learning Objectives:
- Apply knowledge and understanding of the design and production of 3D digital animation and its potential uses across a range of digital media products and destinations to create a digital animation for a specified digital media product.
6
Creating 3D Digital Games
Verified
Key Learning Objectives:
- Apply knowledge and understanding of 3D games types, platforms, design, technologies and audiences to create a 3D digital game
7
Creating a 3D Environment
Verified
Key Learning Objectives:
- Apply knowledge and understanding of the processes and tools involved in the design and production of 3D environments and their uses across a range of digital media products and destinations to create a 3D environment for a specified digital media destination.
8
Creating a 3D Environment (Skill Unit)
Verified
Key Learning Objectives:
- Apply knowledge and understanding of the processes and tools involved in the design and production of 3D environments and their uses across a range of digital media products and destinations to create a 3D environment for a specified digital media destination.
9
Creating a Digital Image Portfolio
Verified
Key Learning Objectives:
- Apply knowledge and understanding of digital photography and its uses across the digital media sector to create a digital image portfolio for a specified digital media destination.
10
Creating a Digital Image Portfolio (Skill Unit)
Verified
Key Learning Objectives:
- Apply knowledge and understanding of digital photography and its uses across the digital media sector to create a digital image portfolio for a specified digital media destination.
11
Creating a Digital Media Application
Verified
Key Learning Objectives:
- Apply knowledge and understanding of app types, app design, app creation tools, mobile tech platforms and audiences to create an app for a specified platform
12
Creating a Social Media (Content) Strategy
Verified
Key Learning Objectives:
- Create an effective social media content strategy to promote a product or service to identified audiences.
13
Creating an Interactive Website
Verified
Key Learning Objectives:
- Apply knowledge and understanding of website design concepts and construction processes to create an interactive, multi-page website which fulfils a defined purpose.
14
Creating and Publishing Digital Content
Verified
Key Learning Objectives:
- Use a range of current content creation tools to create and publish digital content to fulfil a specific purpose.
15
Creating Audio for Digita Media
Verified
Key Learning Objectives:
- Apply knowledge and understanding of audio design and the use of audio across a range of digital media products and destinations to the creation of a soundtrack for a specified digital media product.
16
Creating Audio for Digita Media (Skill Unit)
Verified
Key Learning Objectives:
- Apply knowledge and understanding of audio design and the use of audio across a range of digital media products and destinations to the creation of a soundtrack for a specified digital media product.
17
Creating Composited Video
Verified
Key Learning Objectives:
- Apply knowledge and understanding of compositing techniques and the use of composited still and moving imagery across a range of digital media products and destinations to the creation of a composited video package for a specified digital media destination.
18
Creating Concept Art Digitally
Verified
Key Learning Objectives:
- Apply knowledge and understanding of the production and presentation of concept art and its uses across a range of digital media products and destinations to create concept art for a specified digital media product.
19
Creating Concept Art Digitally (Skill Unit)
Verified
Key Learning Objectives:
- Apply knowledge and understanding of the production and presentation of concept art and its uses across a range of digital media products and destinations to create concept art for a specified digital media product.
20
Creating Concept Art for Digital Media Applications
Verified
Key Learning Objectives:
- Apply knowledge and understanding of the production and presentation of concept art, and its uses across digital media products and destinations, to create concept art for a specified digital media product.
21
Creating Digital 3D Art
Verified
Key Learning Objectives:
- Apply knowledge and understanding of the processes and tools involved in the creation of 3D art and its use across a range of digital media products and destinations to create a portfolio of 3D art for specified digital media destinations.
22
Creating Digital 3D Art (Skill Unit)
Verified
Key Learning Objectives:
- Apply knowledge and understanding of the processes and tools involved in the creation of 3D art and its use across a range of digital media products and destinations to create a portfolio of 3D art for specified digital media destinations.
23
Creating Digital Graphics
Verified
Key Learning Objectives:
- Apply knowledge and understanding of digital graphics and graphic design and their potential uses across a range of digital media products and destinations to create a digital graphics portfolio for a specified digital media product.
24
Creating Digital Moving Image Packages for Digital Media
Verified
Key Learning Objectives:
- Apply knowledge and understanding of digital videography to present digital moving image packages for specified creative digital media destinations.
25
Creative Moving Image Editing
Verified
Key Learning Objectives:
- Apply knowledge and understanding of digital moving image editing techniques, tools and conventions to create a digitally edited sequence for a specified destination.
26
Designing 3D Digital Games
Verified
Key Learning Objectives:
- Apply knowledge and understanding of games design, production, platforms and technologies to design a digital game and plan its production.
27
Designing a Digital Media Application
Verified
Key Learning Objectives:
- Apply knowledge and understanding of app design and production processes to design a digital media application for a specified audience and plan its production.
28
Designing Effective Workflow for a Digital Media Production
Verified
Key Learning Objectives:
- Apply knowledge and understanding of workflow to create an efficient, effective production process for a defined digital media product.
29
Designing UI for Interactive Digital Media
Verified
Key Learning Objectives:
- Apply knowledge and understanding of UI design models, protocols and technologies to design the UI for a specified digital media application.
30
Designing UI for Interactive Digital Media (Skill Unit)
Verified
Key Learning Objectives:
- Apply knowledge and understanding of UI design models, protocols and technologies to design the UI for a specified digital media application.
31
Designing UX for Interactive Digital Media
Verified
Key Learning Objectives:
- Apply knowledge and understanding of UX design conventions, techniques, platforms and technologies to create the UX for a specified digital media application
32
Designing UX for Interactive Digital Media (Skill Unit)
Verified
Key Learning Objectives:
- Apply knowledge and understanding of UX design conventions, techniques, platforms and technologies to create the UX for a specified digital media application
33
Development of Film Making
Verified
Key Learning Objectives:
- Analyse the development of film making within a defined timeframe.
34
Digital Character Modelling
Verified
Key Learning Objectives:
- Apply knowledge and understanding of character modelling, its uses across a range of digital media destinations and the technologies involved, to create a 3D character for a specified digital media destination.
35
Editing Sound for Film
Verified
Key Learning Objectives:
- Use appropriate processes and conventions to edit sound for film.
36
Film Editing
Verified
Key Learning Objectives:
- Use appropriate processes, conventions and tools to produce an edited visual sequence in a recognised format and genre.
37
Film Studies
Verified
Key Learning Objectives:
- Analyse the work of key exponents of a chosen film genre or style.
38
Final Project
Verified
Key Learning Objectives:
- Plan for and execute the full production of a film project in response to a brief.
39
Lighting Techniques for Cameras
Verified
Key Learning Objectives:
- Use appropriate processes and conventions to light a single scene, single or multi camera shoot in a recognised genre and format.
40
Making Narrative Imagery
Verified
Key Learning Objectives:
- Apply knowledge and understanding of the production and presentation of narrative imagery to present a visual narrative appropriate to a defined digital media destination.
41
Managing a Social Media Campaign
Verified
Key Learning Objectives:
- Manage the implementation of a social media campaign to promote a specified product, service or event
42
Marketing a Digital Media Product or Service
Verified
Key Learning Objectives:
- Apply knowledge and understanding of the role of marketing and marketing processes across the digital media industry in the UK
43
Marketing a Digital Media Product or Service (Skill Unit)
Verified
Key Learning Objectives:
- Apply knowledge and understanding of the role of marketing and marketing processes across the digital media industry in the UK
44
Multi Camera Techniques
Verified
Key Learning Objectives:
- Utilise appropriate processes and conventions to oversee a multi camera shoot in a recognised genre and format.
45
Music Video Production
Verified
Key Learning Objectives:
- Demonstrate the skills to plan effectively for video production
- Demonstrate the skills to produce a music video to a brief
46
Planning a Career in Creative Digital Media
Verified
Key Learning Objectives:
- Plan effectively to develop a range of knowledge and skills to support future engagement with a career in the creative digital media sector
47
Planning and Pitching a Digital Media Product or Service
Verified
Key Learning Objectives:
- Plan and deliver a pitch to a prospective ‘investor’ of a digital media product or service idea.
48
Podcast production
Verified
Key Learning Objectives:
- Demonstrate how to create and record a radio programme/podcast and evaluate its success.
49
Practical Analytics
Verified
Key Learning Objectives:
- Apply understanding of built-in and external tools and the processes involved in social media analytics to interpret data in order to inform decision making around the ongoing development and refinement of a social media strategy.
50
Pre-Production in Creative Digital Media
Verified
Key Learning Objectives:
- Undertake effective pre-production on a digital media project.
51
Producing a Digital Media Product or Service
Verified
Key Learning Objectives:
- Plan for and undertake the production of a digital media product or service in response to a brief
52
Project Management in Creative Digital Media
Verified
Key Learning Objectives:
- Apply knowledge and understanding of effective project management techniques to oversee the production of a digital media product.
53
Promoting a Digital Media Product or Service
Verified
Key Learning Objectives:
- Apply knowledge and understanding of product promotion in the digital media industry in the UK to promote a specified digital media product to an identified market.
54
Research Dissertation
Verified
Key Learning Objectives:
- Present a structured dissertation which objectively answers a chosen creative digital media-related question
55
Short Film Production (Factual)
Verified
Key Learning Objectives:
- Plan and undertake the production of a short film in a specified factual genre in response to a brief.
56
Short Film Production (Fiction)
Verified
Key Learning Objectives:
- Plan and undertake the production of a short film in a specified fiction genre in response to a brief.
57
Single Camera Techniques
Verified
Key Learning Objectives:
- Utilise appropriate processes and conventions to set up and run a single camera shoot in a recognised genre and format.
58
Sound Effects
Verified
Key Learning Objectives:
- Use appropriate processes, conventions and tools to create sound effects to accompany a visual sequence.
59
Starting a Business in Creative Digital Media
Verified
Key Learning Objectives:
- Apply knowledge and understanding of entrepreneurship and of their own ability to be an entrepreneur to develop a business idea
60
Starting an Online Business
Verified
Key Learning Objectives:
- Plan and set up an online business
61
Testing a Creative Digital Media Product
Verified
Key Learning Objectives:
- Apply understanding of the processes and conventions underpinning effective quality assurance in one area the creative digital media sector, to testing a digital media product.
62
Understanding Digital Game Platforms
Verified
Key Learning Objectives:
- Understand the influence of game platforms on digital game design and realisation
63
Using a Game Engine
Verified
Key Learning Objectives:
- Apply knowledge and understanding of game engines and their uses, to build functional game mechanics.
64
Vlog Production
Verified
Key Learning Objectives:
- Plan and create vlog episodes presented, edited and delivered in a format appropriate to a specified audience and platform.
65
Writing for Creative Digital Media
Verified
Key Learning Objectives:
- Apply knowledge and understanding of writing for a range of digital media audiences and destinations to the creation of copy for specified creative digital media destinations.
Regulatory & Verification Details
- Qualification Number (QN)
- 603/4299/7
- Regulated Status
- Available to learners
- Awarding Body
- RSL
- Qualification Type
- Other Vocational Qualification
- Operational Start
- Mar 2019