RSL
    Level 3
    QN: 603/4299/7
    Curriculum Active

    RSL Level 3 Certificate in Creative Digital Media

    Official qualification regulated by Ofqual, awarded by RSL. Classified as a Other Vocational Qualification. Total guided learning hours: 3680 hours.

    Qualification Level
    Level 3
    Awarding Body
    RSL
    Syllabus Units
    65 Units
    Guided Hours
    3680 hrs
    Instant access to interactive lessons, quizzes, and spaced revision.

    Course Syllabus & Study Modules

    Complete breakdown of verified curriculum topics and learning objectives.

    1

    Animation Techniques for Film

    Verified
    Key Learning Objectives:
    • Use appropriate processes, conventions and tools to produce an animated visual sequence.
    2

    Character Rigging

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of rigging to rig a static character for animation within a specified digital media destination.
    3

    Character Rigging (Skill Unit)

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of rigging to rig a static character for animation within a specified digital media destination.
    4

    Creating 3D Digital Animation

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of the design and production of 3D digital animation and its potential uses across a range of digital media products and destinations to create a digital animation for a specified digital media product.
    5

    Creating 3D Digital Animation (Skill Unit)

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of the design and production of 3D digital animation and its potential uses across a range of digital media products and destinations to create a digital animation for a specified digital media product.
    6

    Creating 3D Digital Games

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of 3D games types, platforms, design, technologies and audiences to create a 3D digital game
    7

    Creating a 3D Environment

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of the processes and tools involved in the design and production of 3D environments and their uses across a range of digital media products and destinations to create a 3D environment for a specified digital media destination.
    8

    Creating a 3D Environment (Skill Unit)

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of the processes and tools involved in the design and production of 3D environments and their uses across a range of digital media products and destinations to create a 3D environment for a specified digital media destination.
    9

    Creating a Digital Image Portfolio

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of digital photography and its uses across the digital media sector to create a digital image portfolio for a specified digital media destination.
    10

    Creating a Digital Image Portfolio (Skill Unit)

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of digital photography and its uses across the digital media sector to create a digital image portfolio for a specified digital media destination.
    11

    Creating a Digital Media Application

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of app types, app design, app creation tools, mobile tech platforms and audiences to create an app for a specified platform
    12

    Creating a Social Media (Content) Strategy

    Verified
    Key Learning Objectives:
    • Create an effective social media content strategy to promote a product or service to identified audiences.
    13

    Creating an Interactive Website

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of website design concepts and construction processes to create an interactive, multi-page website which fulfils a defined purpose.
    14

    Creating and Publishing Digital Content

    Verified
    Key Learning Objectives:
    • Use a range of current content creation tools to create and publish digital content to fulfil a specific purpose.
    15

    Creating Audio for Digita Media

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of audio design and the use of audio across a range of digital media products and destinations to the creation of a soundtrack for a specified digital media product.
    16

    Creating Audio for Digita Media (Skill Unit)

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of audio design and the use of audio across a range of digital media products and destinations to the creation of a soundtrack for a specified digital media product.
    17

    Creating Composited Video

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of compositing techniques and the use of composited still and moving imagery across a range of digital media products and destinations to the creation of a composited video package for a specified digital media destination.
    18

    Creating Concept Art Digitally

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of the production and presentation of concept art and its uses across a range of digital media products and destinations to create concept art for a specified digital media product.
    19

    Creating Concept Art Digitally (Skill Unit)

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of the production and presentation of concept art and its uses across a range of digital media products and destinations to create concept art for a specified digital media product.
    20

    Creating Concept Art for Digital Media Applications

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of the production and presentation of concept art, and its uses across digital media products and destinations, to create concept art for a specified digital media product.
    21

    Creating Digital 3D Art

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of the processes and tools involved in the creation of 3D art and its use across a range of digital media products and destinations to create a portfolio of 3D art for specified digital media destinations.
    22

    Creating Digital 3D Art (Skill Unit)

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of the processes and tools involved in the creation of 3D art and its use across a range of digital media products and destinations to create a portfolio of 3D art for specified digital media destinations.
    23

    Creating Digital Graphics

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of digital graphics and graphic design and their potential uses across a range of digital media products and destinations to create a digital graphics portfolio for a specified digital media product.
    24

    Creating Digital Moving Image Packages for Digital Media

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of digital videography to present digital moving image packages for specified creative digital media destinations.
    25

    Creative Moving Image Editing

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of digital moving image editing techniques, tools and conventions to create a digitally edited sequence for a specified destination.
    26

    Designing 3D Digital Games

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of games design, production, platforms and technologies to design a digital game and plan its production.
    27

    Designing a Digital Media Application

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of app design and production processes to design a digital media application for a specified audience and plan its production.
    28

    Designing Effective Workflow for a Digital Media Production

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of workflow to create an efficient, effective production process for a defined digital media product.
    29

    Designing UI for Interactive Digital Media

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of UI design models, protocols and technologies to design the UI for a specified digital media application.
    30

    Designing UI for Interactive Digital Media (Skill Unit)

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of UI design models, protocols and technologies to design the UI for a specified digital media application.
    31

    Designing UX for Interactive Digital Media

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of UX design conventions, techniques, platforms and technologies to create the UX for a specified digital media application
    32

    Designing UX for Interactive Digital Media (Skill Unit)

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of UX design conventions, techniques, platforms and technologies to create the UX for a specified digital media application
    33

    Development of Film Making

    Verified
    Key Learning Objectives:
    • Analyse the development of film making within a defined timeframe.
    34

    Digital Character Modelling

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of character modelling, its uses across a range of digital media destinations and the technologies involved, to create a 3D character for a specified digital media destination.
    35

    Editing Sound for Film

    Verified
    Key Learning Objectives:
    • Use appropriate processes and conventions to edit sound for film.
    36

    Film Editing

    Verified
    Key Learning Objectives:
    • Use appropriate processes, conventions and tools to produce an edited visual sequence in a recognised format and genre.
    37

    Film Studies

    Verified
    Key Learning Objectives:
    • Analyse the work of key exponents of a chosen film genre or style.
    38

    Final Project

    Verified
    Key Learning Objectives:
    • Plan for and execute the full production of a film project in response to a brief.
    39

    Lighting Techniques for Cameras

    Verified
    Key Learning Objectives:
    • Use appropriate processes and conventions to light a single scene, single or multi camera shoot in a recognised genre and format.
    40

    Making Narrative Imagery

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of the production and presentation of narrative imagery to present a visual narrative appropriate to a defined digital media destination.
    41

    Managing a Social Media Campaign

    Verified
    Key Learning Objectives:
    • Manage the implementation of a social media campaign to promote a specified product, service or event
    42

    Marketing a Digital Media Product or Service

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of the role of marketing and marketing processes across the digital media industry in the UK
    43

    Marketing a Digital Media Product or Service (Skill Unit)

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of the role of marketing and marketing processes across the digital media industry in the UK
    44

    Multi Camera Techniques

    Verified
    Key Learning Objectives:
    • Utilise appropriate processes and conventions to oversee a multi camera shoot in a recognised genre and format.
    45

    Music Video Production

    Verified
    Key Learning Objectives:
    • Demonstrate the skills to plan effectively for video production
    • Demonstrate the skills to produce a music video to a brief
    46

    Planning a Career in Creative Digital Media

    Verified
    Key Learning Objectives:
    • Plan effectively to develop a range of knowledge and skills to support future engagement with a career in the creative digital media sector
    47

    Planning and Pitching a Digital Media Product or Service

    Verified
    Key Learning Objectives:
    • Plan and deliver a pitch to a prospective ‘investor’ of a digital media product or service idea.
    48

    Podcast production

    Verified
    Key Learning Objectives:
    • Demonstrate how to create and record a radio programme/podcast and evaluate its success.
    49

    Practical Analytics

    Verified
    Key Learning Objectives:
    • Apply understanding of built-in and external tools and the processes involved in social media analytics to interpret data in order to inform decision making around the ongoing development and refinement of a social media strategy.
    50

    Pre-Production in Creative Digital Media

    Verified
    Key Learning Objectives:
    • Undertake effective pre-production on a digital media project.
    51

    Producing a Digital Media Product or Service

    Verified
    Key Learning Objectives:
    • Plan for and undertake the production of a digital media product or service in response to a brief
    52

    Project Management in Creative Digital Media

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of effective project management techniques to oversee the production of a digital media product.
    53

    Promoting a Digital Media Product or Service

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of product promotion in the digital media industry in the UK to promote a specified digital media product to an identified market.
    54

    Research Dissertation

    Verified
    Key Learning Objectives:
    • Present a structured dissertation which objectively answers a chosen creative digital media-related question
    55

    Short Film Production (Factual)

    Verified
    Key Learning Objectives:
    • Plan and undertake the production of a short film in a specified factual genre in response to a brief.
    56

    Short Film Production (Fiction)

    Verified
    Key Learning Objectives:
    • Plan and undertake the production of a short film in a specified fiction genre in response to a brief.
    57

    Single Camera Techniques

    Verified
    Key Learning Objectives:
    • Utilise appropriate processes and conventions to set up and run a single camera shoot in a recognised genre and format.
    58

    Sound Effects

    Verified
    Key Learning Objectives:
    • Use appropriate processes, conventions and tools to create sound effects to accompany a visual sequence.
    59

    Starting a Business in Creative Digital Media

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of entrepreneurship and of their own ability to be an entrepreneur to develop a business idea
    60

    Starting an Online Business

    Verified
    Key Learning Objectives:
    • Plan and set up an online business
    61

    Testing a Creative Digital Media Product

    Verified
    Key Learning Objectives:
    • Apply understanding of the processes and conventions underpinning effective quality assurance in one area the creative digital media sector, to testing a digital media product.
    62

    Understanding Digital Game Platforms

    Verified
    Key Learning Objectives:
    • Understand the influence of game platforms on digital game design and realisation
    63

    Using a Game Engine

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of game engines and their uses, to build functional game mechanics.
    64

    Vlog Production

    Verified
    Key Learning Objectives:
    • Plan and create vlog episodes presented, edited and delivered in a format appropriate to a specified audience and platform.
    65

    Writing for Creative Digital Media

    Verified
    Key Learning Objectives:
    • Apply knowledge and understanding of writing for a range of digital media audiences and destinations to the creation of copy for specified creative digital media destinations.

    Regulatory & Verification Details

    Qualification Number (QN)
    603/4299/7
    Regulated Status
    Available to learners
    Awarding Body
    RSL
    Qualification Type
    Other Vocational Qualification
    Operational Start
    Mar 2019