AQA · A-Level · Mathematics

    Course version: 7357 · Version from Sept 2017

    Q: Kinematics: Model motion under gravity in a vertical plane using vectors; projectiles.

    This topic models projectile motion in a vertical plane using vectors.

      Study notes

      From the checked teaching notes for this specification point.

      The idea

      This topic models projectile motion in a vertical plane using vectors. Assuming no air resistance, acceleration is constant: a = -gj (taking j as vertical). Velocity and displacement are found by integrating: v = u + at and r = ut + ½at², where u is initial velocity. Resolve initial velocity into horizontal and vertical components. The horizontal component remains constant; the vertical component changes due to gravity. Solve problems such as finding time of flight, maximum height, range, or speed at a given time.

      For example: A ball projected at 20 m/s at 30° to the horizontal: u = 20cos30°i + 20sin30°j, then use equations to find position at any time.

      What earns the marks

      • Resolve initial velocity into horizontal and vertical components using trigonometry.
      • Apply constant acceleration equations separately to horizontal and vertical motion.
      • Use vector equations v = u + at and r = ut + ½at² to find velocity and position at a given time.
      • Determine key features such as time of flight, maximum height, range, and speed on impact.
      • Interpret the model, including assumptions such as negligible air resistance and acceleration due to gravity.

      Common mistakes and how to put them right

      • Using the same acceleration for horizontal and vertical motion.

        Put it right: Horizontal acceleration is zero, vertical acceleration is -g.

      • Forgetting to resolve initial velocity into components.

        Put it right: Start by finding u_x and u_y.

      • Mixing up displacement and distance.

        Put it right: Displacement is a vector, distance is scalar.

      Exam tips

      • Draw a clear diagram showing the initial velocity, angle, and coordinate axes.
      • State the equations you use and substitute values carefully, keeping components separate.
      • Check whether the question asks for a vector or scalar quantity, and give units where appropriate.

      Try the lesson

      The start of the Q: Kinematics: Model motion under gravity in a vertical plane using vectors; projectiles. lesson, made from checked teaching notes for this specification point.

      Have a go first

      A ball is projected horizontally at 5 m/s from the top of a vertical cliff and moves freely under gravity. Taking g = 10 m/s², find the vertical component of its velocity after 3 seconds.

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