Drawing is defined as an essential skill for art and design practice, serving as a core element for artists, craftspeople, and designers. It encompasses re
Topic Synopsis
Drawing is defined as an essential skill for art and design practice, serving as a core element for artists, craftspeople, and designers. It encompasses recording the observed world, exploring ideas visually through mark-making, investigating new ways to express feelings or observations, and experimenting with various tools, materials, and techniques in two, three, or time-based dimensions.
Key Concepts & Core Principles
- Understanding the four Assessment Objectives (AO1: Develop, AO2: Explore/Experiment, AO3: Record, AO4: Present) and how they are weighted and applied across both components.
- Grasping the structure of the course: Component 1 is a personal investigation with a 1000-3000 word written element (60% of total marks), while Component 2 is an externally set assignment with a 15-hour controlled assessment (40% of total marks).
- Recognising that textile design includes a range of practices: constructed textiles (weaving, knitting, felt-making), dyed and printed textiles (screen printing, batik, transfer printing), fashion design, and mixed media approaches.
- Appreciating that contextual research is integral: you must study relevant artists, designers, and craftspeople to inform and inspire your own work, and demonstrate this influence in your portfolio.
- Embracing the iterative design process: from initial ideas and experiments through refinement and development to a final, resolved outcome, documented thoroughly in sketchbooks and worksheets.
Exam Tips & Revision Strategies
- Use drawing to record experiences and observations in a variety of ways
- Apply drawing to generate and explore potential lines of enquiry
- Utilize drawing to plan shots, analyse imagery, or record how practitioners use formal elements
- Ensure drawing is integrated into the development process from initial idea to finished work
- Use drawing to communicate ideas and intentions throughout the project
Common Misconceptions & Mistakes to Avoid
- Failing to use drawing as a core element of the creative process
- Limiting drawing to only pencil or pen on paper
- Not using drawing to record observations or explore ideas visually
- Lack of experimentation with different drawing tools, materials, and techniques
Examiner Marking Points
- Evidence of recording the observed world using mark-making in appropriate media
- Exploration of ideas visually through the act of mark-making
- Investigation of drawing media to express ideas, feelings, or observations
- Experimentation with various tools, materials, and techniques
- Application of drawing as a tool for translation, analysis, design, and illustration