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    Speed — AQA GCSE Physics

    Test yourself on Speed with AQA GCSE practice questions.

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    Speed explained

    Speed says how quickly distance is covered and nothing about which way.

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    Because it is a scalar, a car going round a bend at a steady 13 m/s has a constant speed even though it is changing direction all the time. Average speed is the total distance divided by the total time, which is what average-speed cameras compute from the separation of the cameras and the time between them; instantaneous speed is the speed at one moment, and that is what a speedometer shows. The two differ whenever the motion is not steady, so stopping at traffic lights lowers the average without changing the reading during steady driving. A speed can never be negative, because neither a distance nor a time can be.

    The speed of a moving object is rarely constant. When people walk, run or travel in a car their speed is constantly changing.

    Real journeys are not steady. A walker slows at a kerb and speeds up again, and a car accelerates away from lights, brakes for a junction and waits in traffic, so a graph of its motion is a curve rather than a straight line. This is why average speed is the quantity normally quoted: it summarises a varying journey in one number, found by dividing the whole distance by the whole time, and it says nothing about the speed at any particular moment. A car averaging 12 m/s across a town journey may have touched 20 m/s and also stood completely still. When a question asks you to calculate the average speed it is inviting the totals; when it says at this instant it wants a tangent or a single reading.

    The speed at which a person can walk, run or cycle depends on many factors including: age, terrain, fitness and distance travelled.

    The specification names four factors and expects a reason for each. Age: the very young and the old generally move more slowly, as muscle power and stride length change. Terrain: walking uphill, on sand or over rough ground is slower than on a level pavement, because more work is done against gravity and against friction. Fitness: a trained person sustains a higher speed for longer before fatigue forces them to slow down. Distance travelled: speeds are highest over short distances and fall for longer ones, which is why a sprinter's pace could never be held for a marathon. Examiners also accept wind, the load carried, temperature and the surface underfoot. Questions ask you to suggest a factor and explain its effect, so always give both.

    Typical values may be taken as: walking ̴ 1.5 m/s running ̴ 3 m/s cycling ̴ 6 m/s.

    These three figures have to be remembered, because questions use them without supplying them: a walker about 1.5 m/s, a runner about 3 m/s and a cyclist about 6 m/s. Learn them as a doubling sequence. Check them against experience, since 1.5 m/s is roughly 5.4 km/h, which is a brisk walk, and a cyclist at 6 m/s covers a kilometre in under three minutes. The word typical matters, because an answer within a sensible range is accepted and a sprinter or racing cyclist is faster. Use the values for estimates: a 300 m walk to the shop takes about 200 s, and a runner covering 1.2 km takes around 400 s. The same style of question also asks for transport speeds, so learn a car at roughly 25 m/s as well.

    Students should be able to recall typical values of speed for a person walking, running and cycling as well as the typical values of speed for different types of transportation systems.

    Examiners expect students to recall typical speeds for human movement and transport. For a person, typical values are walking at ~1.5 m/s, running at ~3 m/s, and cycling at ~6 m/s. For transport, sensible estimates include a car on a main road at ~13-30 m/s, a train at ~50 m/s, and a passenger aircraft at ~250 m/s. These figures are crucial for estimation questions and checking calculations. If a calculated speed for a walking person is 60 m/s, a unit conversion error or misplaced decimal point is likely. Remember to convert kilometres per hour to metres per second by dividing by 3.6.

    It is not only moving objects that have varying speed. The speed of sound and the speed of the wind also vary.

    The speed of sound is a property of the material the wave travels through rather than of the source, and it changes when the material changes: about 330 m/s in air, roughly 1500 m/s in water and around 5000 m/s in steel, because particles that are closer together pass the vibration on faster. Warmer air also carries sound a little faster, so the figure for air is only a typical one. Wind speed varies constantly with the weather, with height above the ground and with the shelter of buildings and hills, which is why wind turbines are mounted on tall towers in exposed places. In both cases a single quoted number is an average or a typical figure and not a fixed constant of nature.

    A typical value for the speed of sound in air is 330 m/s.

    This is the value to use whenever a question about sound in air supplies none, and it powers two classic calculations. For an echo, the sound travels to the wall and back, so the distance in the equation is twice the separation: an echo returning after 0.40 s means the sound covered 132 m, so the wall stands 66 m away. For thunder, light arrives effectively instantly, so the delay between the flash and the bang is the sound's travel time, and a gap of 6.0 s means the strike was about 2000 m away. Sound is roughly a million times slower than light, which is why the two are treated so differently. Keep the time in seconds and the answer comes out in metres.

    Students should be able to make measurements of distance and time and then calculate speeds of objects.

    Measuring a speed means measuring a length and a time and then dividing one by the other. Choose the instrument to suit the size: a metre rule for a bench, a tape measure or a trundle wheel for a corridor or a track. Time with a stopwatch for anything lasting several seconds and with light gates for anything faster, because a human reaction time of around 0.2 s is a large fraction of a short interval and is the main source of random error. Repeat each timing at least three times, take a mean, and discard any obvious anomaly. Then divide the distance in metres by the time in seconds to get a speed in metres per second. Measuring over a longer distance reduces the percentage uncertainty in the timing.

    For an object moving at constant speed the distance travelled in a specific time can be calculated using the equation: distance travelled = speed × time s = v t distance, s, in metres, m speed, v, in metres per second, m/s time, t, in seconds, s Students should be able to calculate average speed for non-uniform motion.

    This equation gives the distance covered when the speed is steady, with distance in metres, speed in metres per second and time in seconds. Rearranged, the speed is distance divided by time and the time is distance divided by speed, and any correct rearrangement is credited. Where the motion is not steady, apply the equation stage by stage and add the distances: a car at 7.5 m/s for 3.0 s covers 22.5 m, then at 15 m/s for 2.0 s covers a further 30 m, giving 52.5 m in total. The average speed for the whole journey is then the total distance divided by the total time, which here is 10.5 m/s and is not the average of the two speeds. Convert minutes and hours into seconds before substituting.

    Your focus

    1. Calculate an average speed from a total distance and a total time.
    2. Explain why a speed can stay constant while the direction of motion changes.
    3. Distinguish instantaneous speed from average speed for a journey that includes stops.
    Show all 27 objectives
    1. Calculate an average speed for a journey that includes stationary periods.
    2. Explain why the average speed of a journey differs from the speed at a given moment.
    3. Sketch a distance-time graph for a journey in which the speed changes.
    4. Explain how terrain and fitness each change the speed a person can sustain.
    5. Justify why average speed falls as the distance of a run increases.
    6. Suggest two further factors that affect walking speed and explain their effects.
    7. Recall typical speeds for walking, running and cycling in metres per second.
    8. Estimate the time needed to cover a stated distance using a typical speed.
    9. Judge whether a calculated speed is realistic for a named activity.
    10. Recall typical speeds for a person walking, running and cycling in metres per second.
    11. Recall typical speeds for various transportation systems in metres per second.
    12. Convert a speed given in kilometres per hour into metres per second.
    13. Compare the speed of sound in air, water and steel, explaining the differences.
    14. Explain why the speed of sound in air is quoted as typical rather than fixed.
    15. Describe two factors that cause the wind speed at a place to vary.
    16. Calculate the distance to a reflecting surface from the time taken for an echo.
    17. Estimate the distance to a lightning strike from the delay before the thunder.
    18. Recall the typical speed of sound in air and apply it in the distance equation.
    19. Describe a method to measure the speed of a trolley moving along a bench.
    20. Explain why light gates give a more reliable time than a stopwatch for fast motion.
    21. Calculate a speed from a measured distance and a mean measured time.
    22. Calculate the distance travelled at constant speed from the speed and the time.
    23. Calculate the total distance for a journey made up of two constant-speed stages.
    24. Determine an average speed for non-uniform motion from the totals.

    Speed exam tips

    Marking Points
    • one mark for speed as a measure of the distance travelled in a given time, with no direction
    • one mark for a scalar having magnitude only
    • one mark for average speed calculated as total distance divided by total time
    • one mark for distinguishing average speed from instantaneous speed
    • one mark for recognising that the speed varies through a journey
    • one mark for average speed as total distance divided by total time
    • one mark for stating that the average does not give the speed at any particular moment
    • one mark for linking a changing speed to a curved distance-time graph
    • one mark for naming a relevant factor such as age, terrain, fitness or distance travelled
    • one mark for the direction of its effect on the speed
    • one mark for a reason linking that factor to the effect
    • one mark for a second factor treated in the same way where two are asked for
    • one mark for a walking speed of about 1.5 m/s
    • one mark for a running speed of about 3 m/s
    • one mark for a cycling speed of about 6 m/s
    • one mark for a typical value used correctly in an estimate of a distance or a time
    • one mark for recalling a typical speed for walking (1.5 m/s), running (3 m/s) or cycling (6 m/s)
    • one mark for a typical speed quoted for a named form of transport in metres per second
    • one mark for converting a speed from kilometres per hour into metres per second where needed
    • one mark for using a typical value correctly in an estimate calculation
    • one mark for the speed of sound depending on the medium it travels through
    • one mark for sound travelling faster in solids than in gases, with closer particles as the reason
    • one mark for the speed of sound in air changing with temperature
    • one mark for wind speed varying with the weather, the height or the surroundings
    • one mark for using 330 m/s as the speed of sound in air
    • one mark for the correct equation, distance = speed × time
    • one mark for halving the total distance in an echo calculation
    • one mark for the answer in metres with the time used in seconds
    • one mark for a named instrument suitable for measuring the distance
    • one mark for timing with a stopwatch or with light gates, and a reason for the choice
    • one mark for repeating the measurement and taking a mean
    • one mark for calculating the speed as distance divided by time, in metres and seconds
    • one mark for the equation distance = speed × time, or any correct rearrangement
    • one mark for calculating the distance for each stage of a journey separately
    • one mark for adding the stage distances to give the total distance
    • one mark for an average speed found from the total distance divided by the total time
    Examiner Tips
    • 💡If the question says average, use totals for both the distance and the time.
    • 💡Watch for the word direction in a question; it is usually asking about velocity rather than speed.
    • 💡Include time spent stopped in the total time when averaging; it is the usual trap.
    • 💡Read the command carefully: average speed needs totals, instantaneous speed needs a tangent.
    • 💡Name, direction, reason - three parts for every factor you give.
    • 💡Check how many factors the question asks for and give exactly that many, each fully explained.
    • 💡Learn them as one and a half, three and six, each roughly double the one before.
    • 💡If a question gives no speed at all, it expects you to supply the typical value.
    • 💡Memorise the 1.5, 3.0, 6.0 m/s sequence for walking, running and cycling.
    • 💡Divide by 3.6 to go from kilometres per hour to metres per second, and multiply to go back.
    • 💡Check the medium before choosing a value for the speed of sound.
    • 💡Use 330 m/s for air unless the question supplies a different figure.
    • 💡Sketch the path of the sound; a there-and-back arrow reminds you to halve the distance.
    • 💡State the value you are using, because the question may not give it to you.
    • 💡Say why light gates are used - they remove human reaction time - rather than just naming them.
    • 💡Choose the longest sensible distance in order to cut the percentage uncertainty.
    • 💡Split a journey at every change of speed and tabulate each stage before calculating.
    • 💡The average of two speeds is only correct when the two stages take equal times.
    Common Mistakes
    • writing that a car going round a corner at a steady rate has a changing speed
    • giving a speed with a direction attached and still calling it a speed
    • using only part of the journey's distance when calculating an average speed
    • treating a speedometer reading as the average speed for the journey
    • assuming the speed at the start of a journey applies throughout
    • calculating an average from the highest and lowest speeds rather than from totals
    • leaving stationary time out of the total time
    • describing the distance-time graph of real motion as a straight line
    • listing factors with no explanation of how each one changes the speed
    • offering how fast they want to go, which is not a physical factor
    • confusing the effect of distance on speed with the effect of speed on distance
    • giving two versions of the same factor, such as hills and slopes, as two separate answers
    • quoting the values in kilometres per hour when the equation needs metres per second
    • giving a cycling speed lower than a running speed
    • treating the typical values as exact, so that any other number is thought to be wrong
    • using a sprinter's speed as the typical running speed
    • confusing the typical speeds for walking, running and cycling, such as stating a person walks at 6 m/s
    • quoting a train or aircraft speed in miles per hour and substituting it unconverted
    • multiplying by 3.6 instead of dividing when converting from kilometres per hour to metres per second
    • believing a loud sound travels faster than a quiet one
    • quoting the speed of sound in air for a sound travelling through water or metal
    • saying sound travels fastest in a vacuum
    • treating 330 m/s as an exact value under all conditions
    • forgetting that an echo travels out and back, so quoting twice the true distance
    • using the speed of light for the sound in a thunder question
    • leaving the time in milliseconds
    • using 330 m/s for sound travelling through water or a solid
    • timing a very short interval by hand and ignoring reaction time
    • taking a single reading and treating it as reliable
    • mixing centimetres with seconds and then quoting the answer in metres per second
    • starting the timer before the object starts moving
    • averaging the two speeds instead of dividing the total distance by the total time
    • applying the equation across a stage in which the speed changes
    • leaving a time in minutes while the speed is in metres per second
    • rearranging the equation so that time becomes speed divided by distance