AQA · GCSE · Physics

    Course version: 8463 · Version from Sept 2016

    (HT only) measure, when appropriate, the area under a velocity–time graph…

    Full specification wording

    Acceleration: (HT only) measure, when appropriate, the area under a velocity–time graph by counting squares.

    On a velocity–time graph, the area between the line and the time axis represents distance travelled.

    Checked against the AQA 8463 specification (opens in a new tab) on .

    • Point 20 of 23
    • 4 key terms

    Study notes

    From the checked teaching notes for this specification point.

    The idea

    On a velocity–time graph, the area between the line and the time axis represents distance travelled. When the line is curved or made of several straight sections, you can find this area by counting squares on the grid. First work out what one square is worth: multiply the velocity represented by one square's height by the time represented by one square's width. For example, if one square is 2 m/s tall and 0.5 s wide, each square is 1 m of distance. Count whole squares under the line, then combine part-squares to make whole ones. Multiply the total number of squares by the value of one square to give the distance. This method is appropriate when the area is not a simple triangle or rectangle, and it estimates distance from the graph.

    What earns the marks

    • State that the area under a velocity–time graph equals the distance travelled.
    • Calculate the distance represented by one grid square by multiplying its velocity interval by its time interval.
    • Count whole squares beneath the line and combine partial squares to estimate the total number of squares.
    • Multiply the total number of squares by the distance value of one square to obtain the distance.
    • Show working clearly, including the value of one square and the square count, so the method can be followed.

    Common mistakes and how to put them right

    • Counting squares above the line instead of the area between the line and the time axis.

      Put it right by shading the region under the line before counting.

    • Forgetting to convert the square count into a distance.

      Put it right by multiplying by the distance represented by one square.

    • Treating every partial square as a whole square.

      Put it right by pairing partial squares to make whole squares or estimating fractions carefully.

    Exam tips

    • Label the axes with their quantities and units before reading any values from the graph.
    • Write down the value of one square in metres before counting, so the final multiplication is clear.
    • Check that the final answer has the unit of distance, such as metres or kilometres, and is reasonable for the motion shown.

    Try the lesson

    The start of the Acceleration: (HT only) measure, when appropriate, the area under a velocity–time graph by counting squares. lesson, made from checked teaching notes for this specification point.

    Have a go first

    A student is analysing a velocity–time graph where the line is a curve. Which method is most appropriate to estimate the area under the graph?

    Listen

    On a velocity–time graph, the area between the line and the time axis represents distance travelled. When the line is curved or made of several straight sections, you can find this area by counting squares on the grid. First work out what one square is worth: multiply the velocity represented by one square's height by the time represented by one square's width. For example, if one square is 2 m/s tall and 0.5 s wide, each square is 1 m of distance. Count whole squares under the line, then combine part-squares to make whole ones. Multiply the total number of squares by the value of one square to give the distance. This method is appropriate when the area is not a simple triangle or rectangle, and it estimates distance from the graph. A strong answer earns marks for these points. State that the area under a velocity–time graph equals the distance travelled. Calculate the distance represented by one grid square by multiplying its velocity interval by its time interval. Count whole squares beneath the line and combine partial squares to estimate the total number of squares. Multiply the total number of squares by the distance value of one square to obtain the distance. A common slip: Counting squares above the line instead of the area between the line and the time axis. Instead, shading the region under the line before counting. Exam tip: Label the axes with their quantities and units before reading any values from the graph.

    See it

    A top-down flowchart with six nodes. The first node states that the area under a velocity–time graph equals distance travelled, and an arrow leads to the second node, which says to work out what one square is worth by multiplying the velocity represented by one square's height by the time represented by one square's width. An arrow leads to the third node, counting whole squares beneath the line, then to the fourth node, combining part-squares to make whole ones. An arrow leads to the fifth node, multiplying the total number of squares by the value of one square, and finally to the sixth node, distance travelled.
    The sequence of steps for estimating distance travelled by counting squares under a velocity–time graph.

    Put it in order

    Put these steps in the order they happen.

    1. 1. Count whole squares beneath the line
    2. 2. Work out what one square is worth: velocity per square height × time per square width
    3. 3. Area under a velocity–time graph equals distance travelled
    4. 4. Distance travelled
    5. 5. Multiply total number of squares by the value of one square
    6. 6. Combine part-squares to make whole ones

    Key words

    Say what each word means before you turn the card.

    Area under a velocity–time graph

    Try answering aloud or in your head before turning the card.

    Counting squares

    Try answering aloud or in your head before turning the card.

    Value of one square

    Try answering aloud or in your head before turning the card.

    Partial squares

    Try answering aloud or in your head before turning the card.

    See every definition
    Area under a velocity–time graph
    The region between the line and the time axis, which represents distance travelled.
    Counting squares
    A method of finding the area under a curved or multi-section line by counting squares on the grid.
    Value of one square
    The velocity represented by one square's height multiplied by the time represented by one square's width.
    Partial squares
    Squares under the line that are not whole, which are combined to make whole ones when counting.

    Label the diagram

    Some boxes have lost their names. Pick the right name for each number.

    The diagram again, with 3 boxes numbered instead of named. A top-down flowchart with six nodes. The first node states that the area under a velocity–time graph equals distance travelled, and an arrow leads to the second node, which says to work out what one square is worth by multiplying the velocity represented by one square's height by the time represented by one square's width. An arrow leads to the third node, counting whole squares beneath the line, then to the fourth node, combining part-squares to make whole ones. An arrow leads to the fifth node, multiplying the total number of squares by the value of one square, and finally to the sixth node, distance travelled.
    • 1Box 1

    • 2Box 2

    • 3Box 3

    0 of 3 labelled

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