Use appropriate processes, conventions and tools to produce an animated visual sequence.
1. Understand the development of recording media, assessing digital and analogue recording media usage and techniques up to and including current day practice.
1. Record sound sources and edit recordings using digital audio recording equipment.
Use appropriate processes and conventions to edit sound for film.
Use appropriate processes, conventions and tools to produce an edited visual sequence in a recognised format and genre.
Analyse the work of key exponents of a chosen film genre or style.
Plan for and execute the full production of a film project in response to a brief.
Use appropriate processes and conventions to light a single scene, single or multi camera shoot in a recognised genre and format.
1. Analyse the relationship between the key elements of music and the personal responses they elicit.
Apply knowledge and understanding of the production and presentation of narrative imagery to present a visual narrative appropriate to a defined digital media destination.
1. Manage a team towards the realisation of a musical event or series of musical events.
1. Demonstrate the skills to collaborate with a second party to create complete original repertoire for specified musical destinations.
Manage the implementation of a social media campaign to promote a specified product, service or event
Utilise appropriate processes and conventions to oversee a multi camera shoot in a recognised genre and format.
1. Understand the flow of revenue through the UK music industry and how it relates to their potential careers.
1. Understand the means by which music can be published and the associated ways in which revenue might be generated.
1. Present a structured dissertation which objectively answers a chosen music-related question.
Demonstrate the skills to use DAW software to create a project file.
1. Demonstrate the skills to perform repertoire in a live environment.
Plan effectively to develop a range of knowledge and skills to support future engagement with a career in the creative digital media sector
Plan and deliver a pitch to a prospective ‘investor’ of a digital media product or service idea.
1. Plan effectively to develop a range of knowledge and skills to support future engagement with the music profession.
1. Carry out defined roles relating to planning, developing, promoting and presenting a music-related project in collaboration with others.
Undertake effective pre-production on a digital media project.
Plan for and undertake the production of a digital media product or service in response to a brief
Research design and methodology
Literature review and source analysis
Academic writing and argumentation
Ethical research practices
Data collection and interpretation
Referencing and academic integrity
1. Understand the role of collection societies, labels and publishers in the collation and distribution of royalties in the UK music industry.
1. Identify key entrepreneurial skills required for a music business startup and create a business idea and supporting rationale.
Plan and undertake the production of a short film in a specified factual genre in response to a brief.
Plan and undertake the production of a short film in a specified fiction genre in response to a brief.
Utilise appropriate processes and conventions to set up and run a single camera shoot in a recognised genre and format.
1. Demonstrate the skills to compose a set of finished original music.
Use appropriate processes, conventions and tools to create sound effects to accompany a visual sequence.
1. Demonstrate an understanding of music copyright in relation to their own musical work and associated creative output.
Plan and set up an online business
Understand the influence of game platforms on digital game design and realisation
1. Understand the relationship between venues and sound reinforcement applications.2. Understand the technical requirements of modern sound reinforcement applications.3. Understand finance and health and safety aspects of sound reinforcement provision.
1. Understand the basic principles of recording studio design, the technical requirements of modern recording studios and the operation of a recording studio as a business.
1. Understand basic acoustic principles, the technical operation of microphones and Dis, and recording techniques.
Apply knowledge and understanding of game engines and their uses, to build functional game mechanics.
1. Demonstrate the skills to manage a music-related portfolio career, understanding personal suitability for this type of career.
1. Establish strategies for generating sustainable income in the UK music industry.
Apply knowledge and understanding of writing for a range of digital media audiences and destinations to the creation of copy for specified creative digital media destinations.
Apply knowledge and understanding of 3D games types, platforms, design, technologies and audiences to create a 3D digital game
Apply knowledge and understanding of digital photography and its uses across the digital media sector to create a digital image portfolio for a specified digital media destination.
Use a range of current content creation tools to create and publish digital content to fulfil a specific purpose.
Apply knowledge and understanding of the production and presentation of concept art, and its uses across digital media products and destinations, to create concept art for a specified digital media product.
Analyse the development of film making within a defined timeframe.