Topic 5: Issues and impact

    Edexcel
    GCSE
    Computer Science

    Master the environmental, ethical, and legal impacts of digital technology, alongside critical cybersecurity threats and protection methods. This topic bridges computer science with real-world consequences and is heavily tested on long-answer exam questions.

    5
    Min Read
    3
    Examples
    5
    Questions
    6
    Key Terms
    🎙 Podcast Episode
    Topic 5: Issues and impact
    0:00-0:00

    Study Notes

    Overview

    Topic 5: Issues and Impact

    Welcome to Topic 5: Issues and Impact. This topic is crucial because it connects the technical aspects of Computer Science to the real world. Examiners use this topic to test your ability to evaluate the wider implications of technology on society, the environment, and the law. It frequently appears in long-answer (6-8 mark) questions where you must demonstrate balanced arguments and specific examples. Understanding this topic is essential not just for the exam, but for becoming a responsible digital citizen.

    Listen to the companion podcast for this topic:
    Topic 5 Revision Podcast

    Key Concepts

    Concept 1: Environmental Impact

    The digital world has a massive physical footprint. Examiners expect you to go beyond "computers use electricity" and discuss the full lifecycle of devices.

    • Energy Consumption: Data centres require vast amounts of electricity for servers and cooling systems, contributing significantly to greenhouse gas emissions.
    • E-waste: Discarded electronic devices often end up in landfills. They contain toxic chemicals (like lead and mercury) that can leach into soil and water.
    • Resource Extraction: Manufacturing devices requires rare earth metals (like cobalt and lithium). Mining these causes habitat destruction and often involves poor labour conditions.

    Example: A company upgrading its servers must consider how to securely and sustainably dispose of the old hardware to minimise e-waste.

    Wider Impacts of Technology

    Concept 2: Ethical and Legal Issues

    Technology advances faster than the law, creating complex ethical dilemmas.

    • Privacy vs. Convenience: We trade personal data for free services (like social media). This data is often used for targeted advertising, raising concerns about surveillance and consent.
    • AI Bias: Algorithms are trained on historical data. If that data contains human biases, the AI will replicate and amplify them (e.g., biased facial recognition or hiring algorithms).
    • The Digital Divide: The gap between those who have access to modern technology and those who do not, leading to inequalities in education and employment.

    Concept 3: Legislation

    You must know the specific names and purposes of key UK laws:

    • Computer Misuse Act 1990: Makes it illegal to access computer systems without authorisation (hacking), access with intent to commit further offences, or modify data without permission (deploying malware).
    • Data Protection Act 2018 (GDPR): Governs how organisations collect and process personal data. Data must be kept secure, accurate, and only used for its stated purpose.
    • Copyright, Designs and Patents Act 1988: Protects intellectual property. It is illegal to copy, modify, or distribute software or media without the creator's permission.

    Concept 4: Cybersecurity Threats

    Systems are vulnerable to both technical attacks and human manipulation.

    Common Cybersecurity Threats

    • Malware: Malicious software including viruses (need a host file), worms (self-replicating across networks), Trojans (disguised as legitimate software), ransomware (encrypts files for extortion), and spyware (secretly monitors activity).
    • Social Engineering: Exploiting human psychology rather than technical flaws. Examples include phishing (fraudulent emails) and shoulder surfing (watching someone enter a PIN).
    • Network Attacks: Brute force attacks (systematically trying all passwords), SQL injection (entering malicious database queries into input fields), and DDoS attacks (flooding a server with traffic to take it offline).

    Concept 5: Protection Methods

    Defending systems requires a multi-layered approach.

    Digital Protection Methods

    • Technical Controls: Firewalls (filter network traffic), encryption (scrambles data so it's unreadable without a key), and anti-malware software.
    • Policies: Acceptable Use Policies (AUPs) dictate how employees can use company systems. Password policies enforce length and complexity.
    • User Education: Training staff to recognise phishing emails and follow security protocols is often the most effective defence against social engineering.

    Practical Applications

    Understanding these issues is vital for anyone working in tech. A software developer must ensure their code complies with GDPR, while a network manager must configure firewalls to protect against malware and DDoS attacks.

    Visual Resources

    3 diagrams and illustrations

    Common Cybersecurity Threats
    Common Cybersecurity Threats
    Digital Protection Methods
    Digital Protection Methods
    Wider Impacts of Technology
    Wider Impacts of Technology

    Interactive Diagrams

    2 interactive diagrams to visualise key concepts

    Conceptual Flow Outline

    Attacker sends Phishing Email
    Does user click link?
    Does user click link?
    "Yes"User taken to fake website
    "No"Attack fails
    User taken to fake website
    Does user enter details?
    Does user enter details?
    "Yes"Attacker steals credentials
    "No"Attack fails

    Flowchart illustrating a typical phishing attack sequence.

    Conceptual Flow Outline

    Malware
    Virus (Needs Host)
    Worm (Self-replicating)
    Trojan (Disguised)
    Ransomware (Encrypts)
    Spyware (Monitors)

    Classification of different malware types.

    Worked Examples

    3 detailed examples with solutions and examiner commentary

    Practice Questions

    Test your understanding — click to reveal model answers

    Q1

    State the name of the UK law that makes it illegal to access a computer system without authorisation. [1 mark]

    1 marks
    foundation

    Hint: Think about the act passed in 1990.

    Q2

    A student downloads a free game from an unofficial website. When they run the game, their files become locked and a message demands payment to unlock them. Identify the type of malware and explain how the student could have prevented this. [3 marks]

    3 marks
    standard

    Hint: What type of malware demands a ransom?

    Q3

    Explain how a brute force attack works and describe one policy a network manager could implement to defend against it. [3 marks]

    3 marks
    standard

    Hint: How does a hacker guess a password?

    Q4

    A smart speaker company collects audio recordings of users' voices to improve its voice recognition AI. Discuss the ethical and legal issues surrounding this practice. [6 marks]

    6 marks
    challenging

    Hint: Consider privacy, consent, and the Data Protection Act.

    Q5

    Explain the purpose of a firewall in a network. [2 marks]

    2 marks
    foundation

    Hint: What does a firewall do to incoming traffic?

    Key Terms

    Essential vocabulary to know