AQA · A-Level · Physical Education
Course version: 7582 · Version from Sept 2016
Instinct theory, frustration-aggression hypothesis, social learning theory…
Full specification wording
Aggression: Instinct theory, frustration-aggression hypothesis, social learning theory and aggressive cue theory.
You must know four theories of aggression and how each explains behaviour in sport.
Checked against the AQA 7582 specification (opens in a new tab) on .
- Point 3 of 4
- 4 key terms
Study notes
From the checked teaching notes for this specification point.
The idea
You must know four theories of aggression and how each explains behaviour in sport. Instinct theory: aggression is innate, an inborn drive that competition can release. Frustration-aggression hypothesis: a blocked goal creates frustration, which produces aggression. Social learning theory: aggression is observed from role models and imitated, then maintained by reinforcement. Aggressive cue theory (Berkowitz): frustration creates a readiness for aggression, which is only triggered if aggressive cues (e.g. a bat or crowd noise) are present. For each theory, learn the mechanism, a sporting example and a limitation. A fouled striker near goal illustrates frustration; a young player copying a professional illustrates social learning; a frustrated defender reacting to crowd noise illustrates aggressive cues.
What earns the marks
- Instinct theory: aggression is innate and biologically driven, released by competitive situations.
- Frustration-aggression hypothesis: blocked goals create frustration, frustration produces aggression, and removing the blocker reduces aggression.
- Social learning theory: aggression is learned by observing and imitating role models and is maintained by reinforcement such as praise, selection or winning.
- Aggressive cue theory: frustration creates a readiness for aggression, which is then triggered by environmental cues, for example equipment or crowd noise.
- Application: match each theory to a distinct sporting example, such as a fouled striker, a young player copying a professional, or a frustrated defender.
- Evaluation: state a limitation of each theory, for example instinct theory cannot explain why the same performer is aggressive in one match and calm in another.
Common mistakes and how to put them right
Confusing frustration-aggression hypothesis with instinct theory.
Put it right: Frustration-aggression identifies a blocked goal as the trigger, whereas instinct theory treats aggression as inborn.
Believing social learning theory means simple copying.
Put it right: Imitation must be reinforced or rewarded for the behaviour to be repeated.
Misunderstanding aggressive cue theory: believing cues trigger aggression independently of frustration; frustration must first create a readiness for aggression before cues act as the trigger.
Using one example for all four theories.
Put it right: Each theory needs its own distinct sporting illustration to show understanding.
Exam tips
- Learn a one-line mechanism, a sporting example and a limitation for each of the four theories.
- In multiple-choice questions, eliminate options that describe assertion rather than aggression.
- Check whether an option names the correct trigger, for example a blocked goal for frustration-aggression and a cue following frustration for aggressive cue theory.
Try the lesson
The start of the Aggression: Instinct theory, frustration-aggression hypothesis, social learning theory and aggressive cue theory. lesson, made from checked teaching notes for this specification point.
Have a go first
Which theory states that the presence of a weapon can increase the likelihood of aggressive behaviour?
Listen
You must know four theories of aggression and how each explains behaviour in sport. Instinct theory: aggression is innate, an inborn drive that competition can release. Frustration-aggression hypothesis: a blocked goal creates frustration, which produces aggression. Social learning theory: aggression is observed from role models and imitated, then maintained by reinforcement. Aggressive cue theory (Berkowitz): frustration creates a readiness for aggression, which is only triggered if aggressive cues (e.g. a bat or crowd noise) are present. For each theory, learn the mechanism, a sporting example and a limitation. A fouled striker near goal illustrates frustration; a young player copying a professional illustrates social learning; a frustrated defender reacting to crowd noise illustrates aggressive cues. A strong answer earns marks for these points. Instinct theory: aggression is innate and biologically driven, released by competitive situations. Frustration-aggression hypothesis: blocked goals create frustration, frustration produces aggression, and removing the blocker reduces aggression. Social learning theory: aggression is learned by observing and imitating role models and is maintained by reinforcement such as praise, selection or winning. Aggressive cue theory: frustration creates a readiness for aggression, which is then triggered by environmental cues, for example equipment or crowd noise. Exam tip: Learn a one-line mechanism, a sporting example and a limitation for each of the four theories.
See it
Key words
Say what each word means before you turn the card.
Instinct theory
Try answering aloud or in your head before turning the card.
Frustration-aggression hypothesis
Try answering aloud or in your head before turning the card.
Social learning theory
Try answering aloud or in your head before turning the card.
Aggressive cue theory
Try answering aloud or in your head before turning the card.
See every definition
- Instinct theory
- Aggression is innate, an inborn drive that competition can release.
- Frustration-aggression hypothesis
- A blocked goal creates frustration, which produces aggression.
- Social learning theory
- Aggression is observed from role models and imitated, then maintained by reinforcement.
- Aggressive cue theory
- Frustration creates a readiness for aggression, which is only triggered if aggressive cues are present.
Label the diagram
Some boxes have lost their names. Pick the right name for each number.
1Box 1
2Box 2
3Box 3
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