OCR · GCSE · Physics

    Course version: J249 · Version from Sept 2018

    Motion: describe how to measure distance and time in a range of scenarios

    Measuring motion means choosing a method that suits the scale and setting.

    Checked against the OCR J249 specification (opens in a new tab) on .

    • Point 5 of 14
    • 3 key terms

    Study notes

    From the checked teaching notes for this specification point.

    The idea

    Measuring motion means choosing a method that suits the scale and setting. For a trolley on a bench, use a metre rule or tape for distance and light gates or a stopwatch for time. For a falling object, use a ruler or metre rule for drop height and light gates or a slow-motion camera for short time intervals. For a runner on a track, use a tape or marked track for distance and a stopwatch or timing gates for time. For a toy car down a ramp, mark start and finish lines, measure the length with a tape, and time with a stopwatch or light gates. Match the instrument to the quantity, repeat readings, and reduce reaction-time error by using electronic timing where possible.

    What earns the marks

    • Selects an instrument suited to the distance, such as a metre rule, tape measure or marked track.
    • Selects a timing method suited to the interval, such as a stopwatch, light gate or timing gate.
    • Describes marking clear start and finish points so the distance measured matches the time measured.
    • Explains how to reduce timing error, for example by using electronic timing or repeating readings.

    Common mistakes and how to put them right

    • Uses a stopwatch for very short intervals where reaction time dominates.

      Put it right: Use light gates or a camera instead.

    • Measures distance along a different path from the motion timed.

      Put it right: Align start and finish markers with the timed section.

    • Reads a ruler from the end rather than from a clear scale mark.

      Put it right: Measure between two marked points.

    • Takes a single reading and treats it as reliable.

      Put it right: Repeat and average to reduce random error.

    Exam tips

    • Name the instrument and say what it measures in each scenario.
    • State how start and finish are defined so distance and time refer to the same motion.
    • Mention one improvement that reduces error, such as light gates or repeats.
    • Keep units consistent, using metres and seconds.

    Try the lesson

    The start of the Motion: describe how to measure distance and time in a range of scenarios lesson, made from checked teaching notes for this specification point.

    Have a go first

    A student wants to measure the time for a trolley to roll down a ramp in the laboratory. Which piece of equipment is best suited to measuring this time accurately?

    Listen

    Measuring motion means choosing a method that suits the scale and setting. For a trolley on a bench, use a metre rule or tape for distance and light gates or a stopwatch for time. For a falling object, use a ruler or metre rule for drop height and light gates or a slow-motion camera for short time intervals. For a runner on a track, use a tape or marked track for distance and a stopwatch or timing gates for time. For a toy car down a ramp, mark start and finish lines, measure the length with a tape, and time with a stopwatch or light gates. Match the instrument to the quantity, repeat readings, and reduce reaction-time error by using electronic timing where possible. A strong answer earns marks for these points. Selects an instrument suited to the distance, such as a metre rule, tape measure or marked track. Selects a timing method suited to the interval, such as a stopwatch, light gate or timing gate. Describes marking clear start and finish points so the distance measured matches the time measured. Explains how to reduce timing error, for example by using electronic timing or repeating readings. Exam tip: Name the instrument and say what it measures in each scenario.

    See it

    A top-down flowchart. A single node labelled 'Choose scenario' branches into four scenario nodes: 'Trolley on a bench', 'Falling object', 'Runner on a track' and 'Toy car down a ramp'. Each scenario then splits into a distance method and a time method. Trolley on a bench leads to 'Distance: metre rule or tape' and 'Time: light gates or stopwatch'. Falling object leads to 'Drop height: ruler or metre rule' and 'Time: light gates or slow-motion camera'. Runner on a track leads to 'Distance: tape or marked track' and 'Time: stopwatch or timing gates'. Toy car down a ramp leads to 'Mark start and finish lines, measure length with a tape' and 'Time: stopwatch or light gates'.
    It shows which distance and time instruments suit each of the four scenarios in the note.

    Key words

    Say what each word means before you turn the card.

    Choosing appropriate measuring instruments

    Try answering aloud or in your head before turning the card.

    Matching distance and time measurements to the same motion

    Try answering aloud or in your head before turning the card.

    Reducing random and reaction-time error

    Try answering aloud or in your head before turning the card.

    See every definition
    Choosing appropriate measuring instruments
    Selecting an instrument suited to the distance, such as a metre rule, tape measure or marked track, and a timing method suited to the interval, such as a stopwatch, light gate or timing gate.
    Matching distance and time measurements to the same motion
    Marking clear start and finish points so that the distance measured matches the time measured.
    Reducing random and reaction-time error
    Reducing timing error by using electronic timing where possible or by repeating readings.

    Label the diagram

    Some boxes have lost their names. Pick the right name for each number.

    The diagram again, with 3 boxes numbered instead of named. A top-down flowchart. A single node labelled 'Choose scenario' branches into four scenario nodes: 'Trolley on a bench', 'Falling object', 'Runner on a track' and 'Toy car down a ramp'. Each scenario then splits into a distance method and a time method. Trolley on a bench leads to 'Distance: metre rule or tape' and 'Time: light gates or stopwatch'. Falling object leads to 'Drop height: ruler or metre rule' and 'Time: light gates or slow-motion camera'. Runner on a track leads to 'Distance: tape or marked track' and 'Time: stopwatch or timing gates'. Toy car down a ramp leads to 'Mark start and finish lines, measure length with a tape' and 'Time: stopwatch or light gates'.
    • 1Box 1

    • 2Box 2

    • 3Box 3

    0 of 3 labelled

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