AQA · GCSE · Computer Science

    Course version: 8525 · Version from Sept 2020

    Understand that sound is analogue and that it must be converted to a…

    Full specification wording

    Representing sound: Understand that sound is analogue and that it must be converted to a digital form for storage and processing in a computer.

    Sound travels as a continuously changing wave, so a microphone produces an analogue signal that varies smoothly in amplitude over time.

    Checked against the AQA 8525 specification (opens in a new tab) on .

    • Point 1 of 12

    Study notes

    From the checked teaching notes for this specification point.

    The idea

    Sound travels as a continuously changing wave, so a microphone produces an analogue signal that varies smoothly in amplitude over time. Computers store and process only discrete binary values, so the analogue signal must be converted to a digital form. This is done by sampling: the amplitude is measured at regular intervals (the sample rate, in hertz) and each measurement is rounded to the nearest value allowed by the bit depth. A higher sample rate and greater bit depth give a more accurate representation but a larger file. The digital samples are stored as binary, and a digital-to-analogue converter turns them back into a wave for playback.

    For example: Sampling at 44 100 Hz means 44 100 amplitude readings per second, each stored using the chosen number of bits.

    What earns the marks

    • States that sound is a continuous analogue wave varying in amplitude over time.
    • Explains that a computer stores and processes only discrete binary (digital) data.
    • Describes sampling as measuring amplitude at regular intervals at a given sample rate.
    • Explains that bit depth determines how precisely each sample's amplitude is recorded.
    • Recognises that higher sample rate and bit depth improve accuracy but increase file size.
    • Identifies the role of an analogue-to-digital converter for capture and a digital-to-analogue converter for playback.

    Common mistakes and how to put them right

    • Claiming a computer can store the analogue wave directly.

      Put it right: Explain that the wave must be sampled and each sample stored as binary.

    • Confusing sample rate with bit depth.

      Put it right: Sample rate is readings per second (Hz), while bit depth is bits used per sample.

    • Assuming higher quality is always free.

      Put it right: Note that increasing sample rate or bit depth raises the file size.

    Exam tips

    • Use the words analogue, sample, sample rate and bit depth precisely in your answer.
    • Link each conversion stage to its purpose: capture to digital for storage, digital back to analogue for playback.
    • When comparing quality, state the effect on both accuracy and file size.

    Try the lesson

    The start of the Representing sound: Understand that sound is analogue and that it must be converted to a digital form for storage and processing in a computer. lesson, made from checked teaching notes for this specification point.

    Have a go first

    A microphone captures a continuous sound wave. Why must this sound be converted into digital form before a computer can store it?

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