AQA · A-Level · Physical Education

    Course version: 7582 · Version from Sept 2016

    Strategies to improve information processing.

    Full specification wording

    Efficiency of information processing to include:: Strategies to improve information processing.

    Information processing in sport involves detecting stimuli, selecting relevant cues, interpreting them and producing a response.

    Checked against the AQA 7582 specification (opens in a new tab) on .

    • Point 28 of 30
    • 4 key terms

    Study notes

    From the checked teaching notes for this specification point.

    The idea

    Information processing in sport involves detecting stimuli, selecting relevant cues, interpreting them and producing a response. Strategies to improve it target each stage. For input, selective attention training helps learners ignore irrelevant cues. For decision making, practising in variable conditions and using decision-making drills improve speed and accuracy. For response, overlearning and automaticity free attention for tactics. For feedback, using knowledge of results and performance supports error correction. A concrete method is a small-sided game where the coach calls a colour; players must scan, decide and pass accordingly, progressively increasing speed and complexity. This trains attention, decision speed and response execution together.

    What earns the marks

    • Selective attention training: practising with distractions to focus on relevant cues.
    • Variable practice: changing conditions to improve decision making and adaptability.
    • Decision-making drills: small-sided games or scenarios that require rapid choices.
    • Overlearning: repeating skills until automatic, freeing attention for tactics.
    • Feedback: using knowledge of results and performance to refine processing.

    Common mistakes and how to put them right

    • Misunderstanding: thinking information processing is only about reaction time.

      Put it right: It includes attention, perception, decision making, response and feedback.

    • Misunderstanding: believing practice should always be blocked and predictable.

      Put it right: Variable and random practice can improve decision making and transfer.

    • Misunderstanding: ignoring feedback. Correction: feedback is essential for error detection and correction, and should be specific and timely.

    Exam tips

    • Link each strategy to a specific stage of information processing (input, decision, output, feedback).
    • Use sporting examples to show how the strategy improves performance.
    • Compare strategies in terms of their demands and benefits for different learners.

    Try the lesson

    The start of the Efficiency of information processing to include:: Strategies to improve information processing. lesson, made from checked teaching notes for this specification point.

    Have a go first

    A coach wants a performer to detect the flight of a ball earlier in a rally. Which strategy most directly improves the speed of information processing at the input stage?

    Listen

    Information processing in sport involves detecting stimuli, selecting relevant cues, interpreting them and producing a response. Strategies to improve it target each stage. For input, selective attention training helps learners ignore irrelevant cues. For decision making, practising in variable conditions and using decision-making drills improve speed and accuracy. For response, overlearning and automaticity free attention for tactics. For feedback, using knowledge of results and performance supports error correction. A concrete method is a small-sided game where the coach calls a colour; players must scan, decide and pass accordingly, progressively increasing speed and complexity. This trains attention, decision speed and response execution together. A strong answer earns marks for these points. Selective attention training: practising with distractions to focus on relevant cues. Variable practice: changing conditions to improve decision making and adaptability. Decision-making drills: small-sided games or scenarios that require rapid choices. Overlearning: repeating skills until automatic, freeing attention for tactics. A common slip: Misunderstanding: thinking information processing is only about reaction time. Instead, it includes attention, perception, decision making, response and feedback. Exam tip: Link each strategy to a specific stage of information processing (input, decision, output, feedback).

    See it

    A top-down flowchart. On the left are four stages of information processing: Input, Decision making, Response and Feedback. Arrows run from each stage to the strategy that targets it: Input leads to Selective attention training; Decision making leads to both Variable practice and Decision-making drills; Response leads to Overlearning and automaticity; Feedback leads to Knowledge of results and performance. Arrows from all five strategies converge on a single final node, Improved information processing.
    It shows which strategy targets each stage of information processing and that all of them lead to improved information processing.

    Key words

    Say what each word means before you turn the card.

    Selective attention training

    Try answering aloud or in your head before turning the card.

    Variable practice

    Try answering aloud or in your head before turning the card.

    Decision-making drills

    Try answering aloud or in your head before turning the card.

    Overlearning

    Try answering aloud or in your head before turning the card.

    See every definition
    Selective attention training
    Practising with distractions to focus on relevant cues, helping learners ignore irrelevant cues at the input stage.
    Variable practice
    Changing conditions to improve decision making and adaptability.
    Decision-making drills
    Small-sided games or scenarios that require rapid choices.
    Overlearning
    Repeating skills until automatic, freeing attention for tactics.

    Label the diagram

    Some boxes have lost their names. Pick the right name for each number.

    The diagram again, with 3 boxes numbered instead of named. A top-down flowchart. On the left are four stages of information processing: Input, Decision making, Response and Feedback. Arrows run from each stage to the strategy that targets it: Input leads to Selective attention training; Decision making leads to both Variable practice and Decision-making drills; Response leads to Overlearning and automaticity; Feedback leads to Knowledge of results and performance. Arrows from all five strategies converge on a single final node, Improved information processing.
    • 1Box 1

    • 2Box 2

    • 3Box 3

    0 of 3 labelled

    There is more to this lesson

    The full lesson goes on to check your understanding and help you earn the marks. Create a free account to carry on, with your progress saved.

    Carry on with the full lesson

    A week of Premium from your first lesson · Then the free plan continues · No card, no charge

    Test your understanding of Efficiency of information processing to include:: Strategies to improve information processing.

    Active recall beats re-reading. Take an instant quiz now to test what you’ve learned and lock it into long-term memory.

    Take topic quiz

    A week of Premium from your first lesson · Then the free plan continues · No card, no charge