AQA · A-Level · Physical Education

    Course version: 7582 · Version from Sept 2016

    Social facilitation: Zajonc’s model.

    Zajonc’s model explains how the presence of others changes performance.

    Checked against the AQA 7582 specification (opens in a new tab) on .

    • Point 2 of 4
    • 4 key terms

    Study notes

    From the checked teaching notes for this specification point.

    The idea

    Zajonc’s model explains how the presence of others changes performance. It begins with the idea that an audience or co-actors raise arousal. Increased arousal strengthens the performer’s dominant response, meaning the action most likely to be produced in that situation. If the skill is well learned, the dominant response is usually correct, so performance improves; this is social facilitation. If the skill is still being learned, the dominant response is often incorrect, so performance worsens; this is social inhibition. The model therefore links arousal, task difficulty and stage of learning. For example, a confident rugby player may kick more accurately in front of a crowd, while a novice may miss under the same conditions. The model does not claim that an audience always helps or always harms; it predicts an effect that depends on whether the dominant response is correct.

    What earns the marks

    • The presence of others increases arousal in the performer.
    • Heightened arousal strengthens the dominant response, the most likely response in that situation.
    • If the dominant response is correct, typically for a well-learned or simple skill, performance improves and this is social facilitation.
    • If the dominant response is incorrect, typically for a newly learned or complex skill, performance worsens and this is social inhibition.
    • The model links arousal, stage of learning and task difficulty rather than predicting a single universal effect of an audience.

    Common mistakes and how to put them right

    • Misunderstanding: the model says an audience always improves performance.

      Put it right: It predicts improvement only when the dominant response is correct, so a novice may perform worse.

    • Misunderstanding: arousal weakens the dominant response.

      Put it right: Arousal strengthens the dominant response, making the most likely action more probable.

    • Misunderstanding: the model applies only to team games.

      Put it right: It applies to individual and team performances whenever others are present as an audience or co-actors.

    • Misunderstanding: social facilitation and social inhibition are the same thing.

      Put it right: Social facilitation is improved performance and social inhibition is worsened performance, both explained by the same arousal mechanism.

    Exam tips

    • In a multiple-choice question, identify whether the scenario describes a well-learned or a newly learned skill before choosing between facilitation and inhibition.
    • Check whether the option correctly states that arousal strengthens the dominant response, not that it creates a new response.
    • Use the terms social facilitation and social inhibition precisely, matching each to improved or worsened performance.

    Try the lesson

    The start of the Social facilitation: Zajonc’s model. lesson, made from checked teaching notes for this specification point.

    Have a go first

    According to Zajonc's model of social facilitation, what happens to a performer's level of arousal when other people are present?

    Listen

    Zajonc’s model explains how the presence of others changes performance. It begins with the idea that an audience or co-actors raise arousal. Increased arousal strengthens the performer’s dominant response, meaning the action most likely to be produced in that situation. If the skill is well learned, the dominant response is usually correct, so performance improves; this is social facilitation. If the skill is still being learned, the dominant response is often incorrect, so performance worsens; this is social inhibition. The model therefore links arousal, task difficulty and stage of learning. For example, a confident rugby player may kick more accurately in front of a crowd, while a novice may miss under the same conditions. The model does not claim that an audience always helps or always harms; it predicts an effect that depends on whether the dominant response is correct. A strong answer earns marks for these points. The presence of others increases arousal in the performer. Heightened arousal strengthens the dominant response, the most likely response in that situation. If the dominant response is correct, typically for a well-learned or simple skill, performance improves and this is social facilitation. If the dominant response is incorrect, typically for a newly learned or complex skill, performance worsens and this is social inhibition. A common slip: Misunderstanding: the model says an audience always improves performance. Instead, it predicts improvement only when the dominant response is correct, so a novice may perform worse. Exam tip: In a multiple-choice question, identify whether the scenario describes a well-learned or a newly learned skill before choosing between facilitation and inhibition.

    See it

    A top-down flowchart. The first box reads 'Presence of others: audience or co-actors' and an arrow leads down to 'Arousal increases'. An arrow leads down to 'Dominant response strengthened'. An arrow leads to a decision diamond reading 'Is the dominant response correct?'. The 'Yes' branch goes to 'Well-learned or simple skill', then to 'Performance improves: social facilitation'. The 'No' branch goes to 'Newly learned or complex skill', then to 'Performance worsens: social inhibition'.
    Zajonc's model, showing how the presence of others raises arousal, strengthens the dominant response, and leads to either social facilitation or social inhibition depending on whether that response is correct.

    Key words

    Say what each word means before you turn the card.

    Arousal and performance

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    Dominant response

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    Social facilitation and social inhibition

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    Stage of learning and task difficulty

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    See every definition
    Arousal and performance
    The presence of others raises arousal, and this increased arousal strengthens the performer's dominant response, which changes performance.
    Dominant response
    The action most likely to be produced in that situation, which increased arousal strengthens.
    Social facilitation and social inhibition
    Performance improves when the dominant response is usually correct, which is social facilitation, and worsens when it is often incorrect, which is social inhibition.
    Stage of learning and task difficulty
    The model links arousal, task difficulty and stage of learning, since a well-learned skill usually has a correct dominant response while a skill still being learned often has an incorrect one.

    Label the diagram

    Some boxes have lost their names. Pick the right name for each number.

    The diagram again, with 3 boxes numbered instead of named. A top-down flowchart. The first box reads 'Presence of others: audience or co-actors' and an arrow leads down to 'Arousal increases'. An arrow leads down to 'Dominant response strengthened'. An arrow leads to a decision diamond reading 'Is the dominant response correct?'. The 'Yes' branch goes to 'Well-learned or simple skill', then to 'Performance improves: social facilitation'. The 'No' branch goes to 'Newly learned or complex skill', then to 'Performance worsens: social inhibition'.
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    • 2Box 2

    • 3Box 3

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