OCR · A-Level · Physics

    Course version: H556 · Version from Sept 2015

    (b) collisions and interaction of bodies in one dimension and in two…

    Full specification wording

    Collisions: (b) collisions and interaction of bodies in one dimension and in two dimensions

    Momentum conservation applies along each perpendicular direction independently.

    Checked against the OCR H556 specification (opens in a new tab) on .

    • Point 2 of 3

    Study notes

    From the checked teaching notes for this specification point.

    The idea

    Momentum conservation applies along each perpendicular direction independently. In one dimension, choose a positive axis and solve m_A u_A + m_B u_B = m_A v_A + m_B v_B. In two dimensions, resolve all velocities into x and y components, then conserve momentum separately in each direction: total p_x before equals total p_x after, and total p_y before equals total p_y after. For example, a ball moving east at 4.0 m s⁻¹ striking a stationary ball and deflecting at 30° requires x and y equations to find both final velocities. Draw a vector diagram, resolve with sine and cosine, and solve the simultaneous equations.

    What earns the marks

    • Momentum is conserved independently in each perpendicular direction for a system with no resultant external force.
    • In one dimension, velocities are given signs along a single chosen axis.
    • In two dimensions, resolve velocities into components and write separate conservation equations for x and y.
    • Vector diagrams or component tables help track before and after momenta in two dimensions.

    Common mistakes and how to put them right

    • Conserving momentum only along the original direction of motion in a two-dimensional collision.

      Put it right: The correct method conserves momentum along both perpendicular axes.

    • Mixing up sine and cosine when resolving a velocity at an angle.

      Put it right: The correct component adjacent to the angle uses cosine and the perpendicular component uses sine.

    • Adding component magnitudes without signs.

      Put it right: The correct approach assigns positive and negative directions on each axis.

    Exam tips

    • Draw a clear before-and-after diagram with axes labelled and angles marked.
    • Make a component table for x and y momenta before and after the collision.
    • Solve the simpler axis equation first, then substitute into the other to find the remaining unknown.

    Try the lesson

    The start of the Collisions: (b) collisions and interaction of bodies in one dimension and in two dimensions lesson, made from checked teaching notes for this specification point.

    Listen

    Momentum conservation applies along each perpendicular direction independently. In one dimension, choose a positive axis and solve m_A u_A + m_B u_B = m_A v_A + m_B v_B. In two dimensions, resolve all velocities into x and y components, then conserve momentum separately in each direction: total p_x before equals total p_x after, and total p_y before equals total p_y after. For example, a ball moving east at 4.0 m s⁻¹ striking a stationary ball and deflecting at 30° requires x and y equations to find both final velocities. Draw a vector diagram, resolve with sine and cosine, and solve the simultaneous equations. A strong answer earns marks for these points. Momentum is conserved independently in each perpendicular direction for a system with no resultant external force. In one dimension, velocities are given signs along a single chosen axis. In two dimensions, resolve velocities into components and write separate conservation equations for x and y. Vector diagrams or component tables help track before and after momenta in two dimensions. Exam tip: Draw a clear before-and-after diagram with axes labelled and angles marked.

    See it

    A top-down flowchart. The top node 'Collision problem' branches into two nodes: 'One dimension' and 'Two dimensions'. The one-dimensional branch goes down through 'Choose a positive axis', then 'Give velocities signs along the axis', then 'Solve m_A u_A + m_B u_B = m_A v_A + m_B v_B'. The two-dimensional branch goes to 'Resolve velocities into x and y components', which splits into two parallel nodes: 'Conserve momentum in x: total p_x before = total p_x after' and 'Conserve momentum in y: total p_y before = total p_y after'. Both of these lead into a final node 'Solve simultaneous equations'.
    Shows how a collision problem splits into one-dimensional and two-dimensional methods, with the two-dimensional route conserving momentum separately in x and y before solving simultaneous equations.

    Label the diagram

    Some boxes have lost their names. Pick the right name for each number.

    The diagram again, with 3 boxes numbered instead of named. A top-down flowchart. The top node 'Collision problem' branches into two nodes: 'One dimension' and 'Two dimensions'. The one-dimensional branch goes down through 'Choose a positive axis', then 'Give velocities signs along the axis', then 'Solve m_A u_A + m_B u_B = m_A v_A + m_B v_B'. The two-dimensional branch goes to 'Resolve velocities into x and y components', which splits into two parallel nodes: 'Conserve momentum in x: total p_x before = total p_x after' and 'Conserve momentum in y: total p_y before = total p_y after'. Both of these lead into a final node 'Solve simultaneous equations'.
    • 1Box 1

    • 2Box 2

    • 3Box 3

    0 of 3 labelled

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