Vectors

    Master OCR GCSE Vectors with this comprehensive study guide. We'll break down everything from basic column vector arithmetic to complex geometric proofs, giving you the examiner's perspective on how to secure every mark. This guide is packed with worked examples, memory hooks, and exam-focused tips to build your confidence and skills."

    4
    Min Read
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    Examples
    5
    Questions
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    Key Terms
    🎙 Podcast Episode
    Vectors
    6:01
    0:00-6:01

    Study Notes

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    Overview

    Vectors are a fundamental concept in mathematics, representing quantities that possess both a magnitude (size) and a direction. For your OCR GCSE exam, this topic is a bridge between straightforward arithmetic and more abstract geometric reasoning. At its core, it's about describing movement and displacement in a structured way. A solid understanding of vectors is not just about manipulating numbers in brackets; it's a vital skill for Higher-tier candidates aiming for top grades in geometric proof questions. It also forms the foundation for A-Level Mechanics, where vectors are used extensively to model forces and motion. Typical exam questions will range from simple vector addition and scalar multiplication (AO1) to multi-step problems involving geometric shapes like parallelograms and trapeziums, culminating in 'Show that' questions that test your logical reasoning (AO2 & AO3).

    vectors_podcast.mp3

    Key Concepts

    Concept 1: Vector Notation and Representation

    A vector is most commonly written as a column vector, such as \begin{pmatrix} 3 \ 4 \end{pmatrix}. The top number indicates movement in the x-axis (3 units right) and the bottom number indicates movement in the y-axis (4 units up). It is critical to use this format. **Examiners will penalise candidates who write vectors with a horizontal fraction bar.**Vectors can also be represented by a directed line segment (an arrow) on a diagram. The length of the arrow represents the vector's magnitude, and the way the arrow is pointing shows its direction. A vector can also be written in bold (a) or underlined (a).

    vector_notation_diagram.png

    Concept 2: Vector Arithmetic

    Vector arithmetic is the process of adding, subtracting, and multiplying vectors.

    • Addition and Subtraction: This is done component-wise. To add or subtract two vectors, you simply add or subtract the corresponding x and y components.
    • Scalar Multiplication: Multiplying a vector by a scalar (a regular number) means multiplying both the x and y components by that number. For example, 2a results in a vector that is twice as long as a and points in the same direction. Multiplying by a negative scalar, like -1, reverses the vector's direction.

    Concept 3: Vector Pathways in Geometry

    This is where vectors become a powerful tool for geometric proofs. To get from a point A to a point B, you can follow a path of other known vectors. The key principle is the 'head-to-tail' rule. If you have a triangle OAB, the vector AB can be found by taking an alternative route, such as from A to O and then from O to B. This gives the expression AB = AO + OB. Since AO is the reverse of vector OA (let's call it a), we write it as -a. If OB is b, then AB = -a + b, or more commonly, b - a.

    vector_pathways_diagram.png

    Mathematical/Scientific Relationships

    • Magnitude of a Vector: The magnitude (or modulus) of a vector a = $\begin{pmatrix} x \ y \end{pmatrix}$ is its length, found using Pythagoras' theorem: |a| = $\sqrt{x^2 + y^2}$. This must be memorised.
    • Parallel Vectors: Two vectors a and b are parallel if one is a scalar multiple of the other. That is, a = kb for some scalar k. This is a fundamental test in exam questions.
    • Collinear Points: Points A, B, and C are collinear (lie on the same straight line) if the vector AB is parallel to BC (i.e., AB = kBC) AND they share a common point (B). Both conditions must be stated for full marks.

    Practical Applications

    Vectors are essential in many real-world fields. In computer graphics and game design, vectors determine the position, direction, and speed of objects on screen. In aviation and navigation, pilots use vectors to calculate flight paths, accounting for wind speed and direction. In physics and engineering, vectors are used to model forces, such as gravity, friction, and tension, acting on an object."

    Worked Examples

    3 detailed examples with solutions and examiner commentary

    Practice Questions

    Test your understanding — click to reveal model answers

    Q1

    Write the vector \begin{pmatrix} -4 \ 2 \end{pmatrix} as a column vector.",
    "marks": 1

    foundation", "hint": "This is a trick question! Read it carefully."
    Q2

    Given p = \begin{pmatrix} 5 \ 1 \end{pmatrix} and q = \begin{pmatrix} -3 \ 2 \end{pmatrix}, find the vector p - 2q.",
    "marks": 3

    standard", "hint": "First calculate 2**q**, then subtract the result from **p**. Be careful with the double negative!"
    Q3

    In the diagram, \vec{OA} = 2a and \vec{OB} = 3b. The point P is on AB such that AP:PB = 2:1. Find the vector \vec{OP} in terms of a and b.",
    "marks": 4

    challenging", "hint": "First find the vector AB. Then find the vector AP by using the ratio. Finally, find OP by going via OA and AP."
    Q4

    Calculate the magnitude of the vector \begin{pmatrix} -5 \ 12 \end{pmatrix}.

    2 marks
    standard

    Hint: Use Pythagoras' theorem.

    Q5

    O, A, B are points. \vec{OA} = a + b, \vec{OB} = 2a + 3b. P is a point on AB such that \vec{AP} = a + 2b. Show that O, P, B are collinear.",
    "marks": 5

    challenging", "hint": "Find the vectors OP and OB. Then show that one is a scalar multiple of the other."

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